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Race condition in D3D12PageAllocatorBase::RequestPage
Race condition in D3D12PageAllocatorBase::RequestPage Fixed as of 2018.1.0a7 Read more
Text asset containing Non-Breaking Space is not parsed
Steps to reproduce:1. Open user attached project2. Click on the .txt file3. Notice that the text file is shown as empty in the inspe... Read more
[Shaders] Particles/Alpha Blended material inverts colors of other blend...
Steps to reproduce:1. Start a new project2. Add a quad to the scene3. Create a particles/alpha blended material4. Assign a texture, ... Read more
[Android] In dev mode the app is drawn on top of the lock screen which b...
How to reproduce:1. Open QA attached project2. Set up any lock protection (Pattern, pin, password etc) on the device3. Deploy the ap... Read more
Reading local file with UnityWebRequest which contains "#" and multibyte...
Steps to reproduce:1. Open attached “ReadLocal.zip” Unity project2. Enter Play mode3. Observe Console Expected results:Local file is... Read more
[UI] In Playmode, Clicking/Hovering on the Lighting tab throws exception...
[Global Illumination] In PlayMode, Clicking/Hovering on the Lighting tab throws exception "Serialised Object target destroyed" Steps... Read more
Sprite Packer logs are unnecessarily showing for each asset bundle building
https://unity.slack.com/archives/C06TQE31T/p1512489721000065https://unity.slack.com/archives/C06TQE31T/p1512489857000593 Basically, ... Read more
[AssetBundles] Application crashes when cleaning cache with overloaded C...
To reproduce: 1. Download and open attached "438308_cacheExpiration.zip" project.2. Build and run the project on any platform (Andro... Read more
[ScriptUpdater] MDB file is not being created when reimporting DLL and P...
To reproduce:1. Open project attached by the user2. In the project, window go to Plugins/Nuget3. Find FOLDER_NAME (Edits below) fold... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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