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Any shader using normal map has inconsistancy lighting when you rotate o...
Steps to reproduce : - create some planes and snap them together using snap tool.- apply any normal map using shader ( ie : Bumped D... Read more
The documentation page for RenderTexture.sRGB does not state
Steps to reproduce : - open the http://docs.unity3d.com/Documentation/ScriptReference/RenderTexture-sRGB.html link- notice there is ... Read more
DebugAssert(!m_IndexBuffer.empty())
The bug:When you run the app on Windows 8 you get a c Vector out of range exception on all platforms, x86 and ARM. Also before this ... Read more
Graphics Emulation setting is not saved between editor launches
To reproduce:1. Change Graphics Emulation to not default one2. Save project3. Quit4. Reopen - the setting will be default oneIs ther... Read more
Error when trying to submit default changeset without a name in P4
- Create a default outgoing changeset- Submit it, but without giving it a description/name Expected: changeset is submitted without ... Read more
Switching screen resolution while on fullscreen does not work
Switching resolution in fullscreen mode with Unity 3.5.7/4.1.2 doesn't work in Firefox but does work with Google Chrome. Read more
When applying and GUI.matrix to GUI Window, the contents of the window n...
Steps to reproduce : - open the project attached- play the scene- hover on the "click me" window and notice it works- move the x off... Read more
[Deferred] Light culling mask is not respected when using deferred rende...
Steps to reproduce : - import the project attached- open the scene- change to forward and vertex lit rendering and notice the cube- ... Read more
Rendering: Gate corners, especially when device is rotated are not stabl...
To reproduce:1. Open project Tunnel_runner2. Enable autorotation3. Build and run on BB (reproducible both with PVR and Adreno)4. Hol... Read more
Version control is disabled if e.g. out of date files
Version: Version 4.2.0a4 (446ff42468b3)Version control plugin: Perforce 1. Two editor instances, both updated with latest files from... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityMain when switching from DX11 to DX12 with HDR enabled
- Player gets a grey filter over the whole window when Player is in Exlcusive window mode and HDR is enabled
- Missing VisionOS "Target minimum VisionOS Version" Field in the Project Settings window
- External Script Editor preference resets to last set IDE when switching Unity Editor versions
- Unnecessary horizontal scrollbar appears at the bottom of the Multiplayer Play Mode window