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[OSX][DualShock 3] When bind an Input Action to dpad, it is actually bin...
When using script to bind dpad input to an Input Action, the callback function is called when left stick is pressed, instead of dpad... Read more
Contents in the Console Window disappear when clicking on a IndexOutOfRa...
How to reproduce:1. Open attached project "Case_1165282_consoGone.zip"2. Open "Storm's Scene" (Stuff > Our Stuff (Comrade) > S... Read more
Editor can be undersized below limit when in Play mode
How to reproduce:1. Create a new project or open an existing one2. Open the Game window3. Resize the Editor to the smallest possible... Read more
WindowsVideoMedia error 0x8007007b is thrown when importing an AssetBund...
How to reproduce:1. Download and unzip the attached file "case_1168061.zip"2. Save the "AssetBundle/menu12" file somewhere else on y... Read more
[Mac] Audio from outside of Unity Editor sources glitches when recompiling
How to reproduce:1. Create a new project2. Play audio source outside of Unity3. Go to Window > Package Manager4. Install any pack... Read more
Transform.SetParent throws exception when called from Event with no inpu...
How to reproduce:1. Open attached "project-1169082.zip" project2. Enter Play mode3. In Game window press "Clear Parent with Event" b... Read more
[Light/Shadows] Soft shadow does not render on switching Graphics APIs t...
Hard shadows being rendered instead of soft shadows while changing shadow type to "Soft Shadows" in the inspector on Windows.Occurs ... Read more
[Android] UnityEditor.Android.AndroidDevice.Properties is unable to hand...
To reproduce:1. Make sure you have Android SDK Platform tools version of 29.0.0 (replace C:\Users\<user>\AppData\Local\Android... Read more
[UIElements] Default window left margin doesn't match IMGUI window
How to reproduce:1. Open user's attached project 'UIElementsDontMatchIMGUIStyle.zip'2. Open Custom/IMGUI Window and Custom/UIElement... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject