Search Issue Tracker

3
votes
Fixed

[Android] Setting Screen.fullScreen = false does not leave fullscreen mode

Mobile

-

Jan 05, 2018

-

Version/s: 2018.1.0a1

How to reproduce:1. Open QA Attached project2. Deploy to device3. Notice app nav bar disappearing twice Reproduced on: 2018.1.0a1, 2... Read more

0
votes
Fixed

Input from the Chinese IME's get duplicated in the Editor's Input Fields

Windows

-

Dec 11, 2017

-

Version/s: 2017.3.0f2, 2018.4, 2019.4, 2020.3, 2021.2

How to reproduce:1. Create a new Unity project2. Create two UI Input Fields3. Download and install a Chinese IME (during this test h... Read more

4
votes
Fixed

RectTransform.sizeDelta resets prefab with RectTransform position if was...

uGUI

-

Jan 05, 2018

-

Version/s: 2017.3.0a1, 2017.3.0f3, 2018.1.0a1

To reproduce:1. Open project2. Play scene3. Press button 'A', notice that emoji is added to right upper corner of white rectangle4. ... Read more

0
votes
Duplicate

Aspect Ratio Fitter causes its sibling to move when Transform is set to ...

uGUI

-

Jan 05, 2018

-

Version/s: 2017.3.0p1, 2017.3.0f1

Steps to reproduce:1. Download and open the attached project2. Observe how the UI looks3. Delete "Layer" gameObject4. Drag the prefa... Read more

0
votes
Fixed

Crash on skipping transcoding twice in Video

Video

-

Jan 05, 2018

-

Version/s: 2017.3.0a1, 2017.3.0f1

Editor crashes when you skip transcoding twice in a video. Steps to reproduce:1) Open the attached project2) File > Build Setting... Read more

2
votes
By Design

The end of trail does not move when start to move the trail render

Visual Effects - Legacy

-

Dec 31, 2017

-

Version/s: 2017.2.0p1

To reproduce:1. Open attached Unity project "New Unity Project 7.zip"2. Open "Test" scene3. In the Hierarchy locate "GameObject" and... Read more

0
votes
Won't Fix

[WSA] Run-Time Check Failure #2 is thrown when FieldOffset workaround is...

Universal Windows Platform

-

Jan 04, 2018

-

Version/s: 5.6.3p4

Steps to reproduce:1. Open the attached project2. Open the scene.unity scene3. Switch Platform to Windows Store4. Attach the BugRepr... Read more

0
votes
Won't Fix

Vector3.Slerp returns imprecise result if 2nd vector has smaller values ...

Scripting

-

Jan 05, 2018

-

Version/s: 2017.3.0f3

To reproduce:1. Open repro project2. Open test runner3. Run all tests Expected: 'Vector3Slerp_tIs1_ResultIsb' test will return (3.00... Read more

1
votes
Fixed

Transitions do not get copied when copying animation state and transition

Animation

-

Dec 13, 2017

-

Version/s: 5.6.3f1

To reproduce:1. In any project open Animator window2. Create two states,make transition from state 1 to state 23. Select state 1 and... Read more

1
votes
Fixed

[PLM] Double Sided GI is not rendered when occluder uses transparency te...

Progressive Lightmapper

-

Dec 23, 2017

-

Version/s: 2017.3.0a3, 2017.3.0f3

How to reproduce:1. Open Unity2. Load user-submitted project (Trans_DoubleSided.zip)3. Open scene 'test.unity'4. Bake lighting (noti... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.