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Changing the Architecture in the Build Settings breaks the Package Manag...
How to reproduce:1. Create a new project2. Open the Build settings and Package Manager windows3. Change the architecture settings Ex... Read more
[LWRP] FBX Assets lose their materials when importing the assets into a ...
How to reproduce:1. Create a new LWRP project2. Download and import the attached textures folder(Textures.rar)3. Download and import... Read more
[Vector Graphics] Custom pivot point is set when importing SVG Vector Sp...
How to reproduce:1. Open the attached project ("case_1172332-SVGPivotTest.zip")2. See in the Scene view that sprites have different ... Read more
[Android] Crash at nativeRestartActivityIndicator when Debugging and run...
[This is internal feature, doesn't affect users] To reproduce:1.Create a new Unity project (Unity revision `ad84c73533d2`)2. Add a C... Read more
[Android][Timeline] Animated UI Object gets wrong values in Animation wh...
Reproduction steps:1. Open "WrongAnimationTargetTimeline.zip" project2. Open "ASDF" scene and Enter Play mode3. Press the button and... Read more
Selecting constant Physical Size in Editor to set up a UI does not match...
To reproduce: 1. Download attached "ConstantPhysicalSizeTest.zip" project and open in Unity2. Open "SampleScene" scene3. Set platfor... Read more
[UI] Animation transition is shown as taking different path when transit...
How to reproduce:1. Open the attached "case_1171704" project2. Open the "BugScene"3. Make sure the Animator window of a "Cube" GameO... Read more
Physics.ComputePenetration returns false for some collider combinations ...
Steps to reproduce:1. Open project (PhysicsComputePenetration WithMeshRenderer.zip)2. Open the Main scene2. Select collider and Caps... Read more
Unable to modify alpha channel of BC7 texture using OnPostProcessing whe...
How to reproduce:1. Open attached project "BC7AlphaOverride.zip"2. In Project window, select "Test_L1x"3. In Inspector window, enabl... Read more
Baking lighting with the Progressive GPU or CPU lightmapper hangs and ne...
How to reproduce:1. Open the attached "LightmappingHang.zip"2. Open the "LightmanScene" scene3. In the Lighting window, click Genera... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes