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0
votes
Duplicate

Changing the Architecture in the Build Settings breaks the Package Manag...

UI Toolkit

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Jul 24, 2019

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Version/s: 2019.3.0a11

How to reproduce:1. Create a new project2. Open the Build settings and Package Manager windows3. Change the architecture settings Ex... Read more

1
votes
Fixed

[LWRP] FBX Assets lose their materials when importing the assets into a ...

Package: Scriptable Render Pipeline Lightweight

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Jul 28, 2019

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Version/s: 5.3.1, 5.6.1, 7.0.0

How to reproduce:1. Create a new LWRP project2. Download and import the attached textures folder(Textures.rar)3. Download and import... Read more

0
votes
Fixed

[Vector Graphics] Custom pivot point is set when importing SVG Vector Sp...

Package: Vector Graphics

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Jul 26, 2019

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Version/s: 2.0.0-preview.4

How to reproduce:1. Open the attached project ("case_1172332-SVGPivotTest.zip")2. See in the Scene view that sprites have different ... Read more

0
votes
By Design

[Android] Crash at nativeRestartActivityIndicator when Debugging and run...

Mobile

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Jul 26, 2019

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Version/s: 2019.3, 2019.3.0a10

[This is internal feature, doesn't affect users] To reproduce:1.Create a new Unity project (Unity revision `ad84c73533d2`)2. Add a C... Read more

0
votes
Won't Fix

[Android][Timeline] Animated UI Object gets wrong values in Animation wh...

Mobile

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Jul 06, 2019

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Version/s: 2019.1, 2019.1.9f1, 2019.2, 2019.3

Reproduction steps:1. Open "WrongAnimationTargetTimeline.zip" project2. Open "ASDF" scene and Enter Play mode3. Press the button and... Read more

0
votes
By Design

Selecting constant Physical Size in Editor to set up a UI does not match...

uGUI

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Jul 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "ConstantPhysicalSizeTest.zip" project and open in Unity2. Open "SampleScene" scene3. Set platfor... Read more

0
votes
Fixed

[UI] Animation transition is shown as taking different path when transit...

Animation

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Jul 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "case_1171704" project2. Open the "BugScene"3. Make sure the Animator window of a "Cube" GameO... Read more

1
votes
Third Party Issue

Physics.ComputePenetration returns false for some collider combinations ...

Physics

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Jul 25, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open project (PhysicsComputePenetration WithMeshRenderer.zip)2. Open the Main scene2. Select collider and Caps... Read more

0
votes
By Design

Unable to modify alpha channel of BC7 texture using OnPostProcessing whe...

Asset - Importers

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Jul 29, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "BC7AlphaOverride.zip"2. In Project window, select "Test_L1x"3. In Inspector window, enabl... Read more

0
votes
Not Reproducible

Baking lighting with the Progressive GPU or CPU lightmapper hangs and ne...

Progressive Lightmapper

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Jul 17, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce:1. Open the attached "LightmappingHang.zip"2. Open the "LightmanScene" scene3. In the Lighting window, click Genera... Read more

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