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Editor window does not start maximized correctly when Windows scaling is...
If your Windows scaling is above 100% and you close the editor while it is maximized, the next time you open it the editor window wi... Read more
Changing "Update Mode" in Animator has no effect when it is done in Play...
How to reproduce: 1. Open attached project "case_1084441-Playables_Update_Mode_Bug.zip" and scene "SampleScene" 2. In Hierarchy win... Read more
Inconsistent deltaTime values when "Update Mode" is "Animate Physics" an...
How to reproduce: 1. Open attached project "case_1084441-Playables_Update_Mode_Bug.zip" and scene "SampleScene" 2. In Hierarchy win... Read more
[Editor] "Remapped Materials" section is missing under Materials tab whe...
"Remapped Materials" section is missing under the Materials tab when preset is created of any 3D model. Steps to reproduce: 1. Ope... Read more
Input field doesn't open On-Screen Keyboard on touch screens
Reproduction steps: 1. Create a New Project 2. Select any input field Expected Result: On-Screen Keyboard appears Actual Result: T... Read more
[Profiler] IConnectionState error thrown on enabling ordisabling Color B...
IConnectionState error thrown in console on enabling or disabling Color Blind Mode from context menu while profiling data Steps to ... Read more
Serialization of special characters is different between MacOS and Windows
Reproduction steps: 1. Open "MinimalRepro.zip" project on MacOS and Windows 2. Go to the "Assets" folder and open "äöü.mat" and "äö... Read more
[Mobile] Dropdown remains in Highlighted Color phase even after defocusi...
To reproduce: 1. Open user's attached project "New Unity Project (2).zip" 2. Build and Run for Android or iOS. 3. Expand and select ... Read more
Crash when using certain uninitialized AnimatorControllerPlayable methods
How to reproduce: 1. Download, extract and open user's attached project (Crash.zip) 2. Open 'SampleScene' scene 3. Enter play mode -... Read more
[IL2CPP] Null exception is thrown at GetOrCreateManager<EntityManager>()
Steps to reproduce: 1. Download 1086610_repro.zip 2. Build project for Standalone with IL2CPP backend 3. Run player Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map