Search Issue Tracker
FindObjectOfType in OnValidate of referenced prefab leads to objects not...
Reproduction Steps:1. Open User's project2. Notice that "Prefab2" is greyed in hierarchy, but the activation checkbox is checked - F... Read more
[MemoryLeak] setting ImageType to Tiled and Canvas Scaler property Refer...
Reproduction steps:1)Open project "ImageTypeTiledMemoryLeak" I attached.2)Open scene MemoryLeak3)Enable Panel gameObject4)Unity will... Read more
[WebGL 2.0] WebGLMovieTexture doesn't render
Reproduction steps:1. Open attached project.2. Go to File > Build Settings > Player Settings > Rendering.3. Make sure that ... Read more
[AddEvent] "Edit Animation Event" doesn't open and flashes for a split s...
Reproduction steps:1. Open attached "New Unity Project 79" project.2. Open "1" scene.3. Open "Window > Animation" tab.4. Select "... Read more
[Rect Transform]Editor starts hanging/crashes when setting "Rect Transfo...
Steps to reproduce:1. Open attached project.2. Open scene named "main".3. In the "Hierarchy" window select UI object named "Button".... Read more
[OSX] Unable to select vertexes with Vertex Snapping
Steps to reproduce:1. Create an empty project.2. Add two Cube objects.3. Select one of two cubes.4. Press and hold 'V' to enable ver... Read more
Objects are not illuminated after Lightmap baking
1. Open the attached project2. Open the available scene3. Build LightmapsNote: Objects in scene are black4. Delete the light in the ... Read more
Compiling Fixed function shader 'Shader error' is thrown: 'tex2D': no m...
Reproduction Steps:1. Open User's project2. Compile "Tinted-Rle-VertexCols" shader3. Notice thrown error Shader error in 'Tinted-Rle... Read more
[Elements size]After entering a new value and clicking outside of the fi...
Steps to reproduce:1. Open attached project.2. In the "Project" window select asset named "New Font".3. In the "Inspector" window ex... Read more
[MonoDevelop] 5.9.6 won't apply and save custom format policy
Steps to reproduce:1) open MD2) import custom policy (user has attached one)3) press ok4) go into options and select new policy clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node