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GL.Vertex3 coordinates are distorted creating 1 pixel gap when using GUI...
Steps to reproduce:1. Open users attached project "Test.zip"2. Open "SampleScene"3. Enter Play mode4. In the top of Game window use ... Read more
[VSCode]During debugging Unity Editor receives StackOverflow/ThreadAbort...
How to reproduce:1. Open attached project "DebugRepro.zip" and scene "TestDebugger"2. Make sure that Edit -> Preferences -> Ex... Read more
Perforce credentials are reset when switching asset database versions
How to reproduce:1. Create a new project in your Perforce Workspace folder2. Open it and set it up to use Perforce3. Change the asse... Read more
Baking lighting with a static mesh, mixed light and Mixed Lighting enabl...
How to reproduce:1. Open attached project "LightBakeError.zip" and scene "SampleScene"2. In Lighting window, press "Generate Lightin... Read more
CustomPropertyDrawer temporarily expands in Inspector window when modify...
How to reproduce:1. Open user attached "PropertyDrawerLayoutIssue.zip" project and "SampleScene" scene2. Select "DrawerTest" GameObj... Read more
DXT1/BC7 Texture compressed incorrectly on 2x2 mip (PC Windows dx11)
When using a compressed DXT1 texture, the 2x2 mip is compressed incorrectly; the result is darker than the 4x4 or the 1x1 mips. Step... Read more
UIElements ObjectField value's name is not updated when modified by script
How to reproduce:1. Open attached "project-1169221.zip" project2. In the Editor select 'BugReport' -> 'Bug'3. In the 'ObjectField... Read more
[PostProcessing] Is rendered at full resolution when using Dynamic Resol...
To reproduce:1. Open attached project "case_1154796-Dynamic_Resolution.zip"2. Build for iOS3. Deploy the Xcode project to iOS device... Read more
[OSX][Pen] Pen and tablet does not work.
Device tested: Intuos Pro Model: PTH-660 Repro:1. Download package and project at: https://github.com/Unity-Technologies/InputSystem... Read more
[XR] RenderViewportScale value changes show occlusion mesh and/or transl...
Changes to the RenderViewportScale value cause problems that won't be acceptable in games, including: visible occlusion mesh duplica... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code