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1
votes
Won't Fix

Textures are missing when importing an exported package

Assets Management

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Mar 15, 2013

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Version/s: 4.1.0f4

Steps to reproduce : - open the project attached by the user in his last reply- open the scene- export it as a package- create a new... Read more

0
votes
Fixed

AnimationClip is a subclass of Motion, but Motion docs cannot be found

Docs - Infrastructure

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Mar 16, 2013

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Version/s: 4.1.0f4

I looked up Animation Clip in the docs here:file:///Applications/Unity/Unity.app/Contents/Documentation/Documentation/ScriptReferenc... Read more

2
votes
Not Reproducible

Material Renderqueues set via script are ignored in 4.2

Graphics - General

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Mar 17, 2013

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Version/s: 4.2.0a1

Steps to reproduce : - open the project- load the scene "mapOrderTest"- select the blue plane- try to change the render queue value ... Read more

5
votes
Won't Fix

[Shadows][Quality] There is 1px white border in Forward+MSAA (because of...

Shadows/Lights

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Mar 17, 2013

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Version/s: 4.1.0f4

When using standard MSAA in the Unity quality settings, with forward rendering, I'm getting a 1px white border between my object and... Read more

0
votes
By Design

EditorApplication.SaveScene does not update EditorApplication.currentScene

Assets Management

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Mar 18, 2013

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Version/s: 4.1.0f4

Original bug report has been reported with SaveScene method receiving full path name. SaveScene needs relative path name supplied, n... Read more

0
votes
Won't Fix

Generate a terrain based on AnimationCurves do not work in standalone b...

Deployment Management

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Mar 18, 2013

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Version/s: 4.1.0f4

Look user's description. Checked on windows 7. Simply play the game in the Editor to see how the terrain should look normally, then ... Read more

1
votes
Fixed

Resources.LoadAll does not accept Path.DirectorySeparatorChar characters...

Mono

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Mar 19, 2013

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Version/s: 4.1.0f4

Resources.LoadAll only accepts Path.AltDirectorySeparatorChar characters in the path. using Path.DirectorySeparatorChar fails. if yo... Read more

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