Search Issue Tracker
Closing an EditorWindow from OnLostFocus causes error messages
Steps to reproduce : - import the project attached- go to Window > TestWindow- after the tab opens click anywhere outside the win... Read more
RenderTextures do not Work on 64Bit Standalone using OpenGL
Using Windows 7 64Bit 1 Force the Editor to OpenGL2 Build a 64Bit Standalone as Development Build3 Run the Standalone in OpenGL Mode... Read more
Empty meshes in skinned mesh renderers produce an error
1 Open project2 Press in menu: Bug -> Skinning Issue3 Press "Play"4 Observe errors in console Read more
"m_PausedSources.empty()" error when resuming game
Regression from version 4.2.0a2 (d3a8d992e988) To reproduce:- Open attached project and launch "Splash" scene- Hit Play snd wait unt... Read more
Importing Photoshop texture crashes Unity in 1:10 times
I make a very simple texture in Photoshop. I save, creating two new directories Assets/Images/Textures and then save a file as Playe... Read more
WebPlayer crashes with an out of memory issue.
WebPlayer crashes with an out of memory issue. Repro Steps: 1. Uninstall WebPlayer and clear Chrome browser cache2. Head to our Gall... Read more
Janky or blurry look: filtering not working properly
Steps to reproduce : - import the project from the user's last reply- open the test scene and press play- notice that bilinear and t... Read more
Brighter lightmaps in the NaCl player
Steps to reproduce : - open the project attached- open the "test" scene and press play- notice the lights- build the scene for NaCl-... Read more
[Graphics, Sub-Emitters] The "Birth Sub Emitter" of a emitter is not fired
Steps to reproduce : - import the project attached- open the scene- click on "Bullet"- notice in the scene view that a red dot is fi... Read more
Crash when calling GUI.Window within a GUIWindow callback
Steps to reproduce : - import the project attached- open the scene- press play, press "Connect" and Unity crashes Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping