Search Issue Tracker

Fixed in 5.0



Found in

Issue ID




RenderTextures do not Work on 64Bit Standalone using OpenGL

Graphics - General


Using Windows 7 64Bit

1 Force the Editor to OpenGL
2 Build a 64Bit Standalone as Development Build
3 Run the Standalone in OpenGL Mode (forcing it)

In the Output Log is shows that SystemInfo.supportsRenderTextures is
False. This is from a Debug output i did in RenderTextureTest.cs which
is attached to the Camera.

If using DirectX9 Rendertextures work in both Configurations, but I need
to use OpenGL.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.