Search Issue Tracker
[IL2CPP] Failed running UnusedByteCodeStripper when building the project...
Steps to reproduce: 1. Open the attached project (IL2CPPTesting.zip) 2. Switch platform to Windows Store 3. Build for WSA Universal ... Read more
[IL2CPP] Errors when building the project: Failed running, Exception: [....
A bunch of long Errors appear when trying to build the project using IL2CPP. Steps to reproduce: 1. Open User's attached project (u... Read more
Collab - Crash on Publish/Revert/Rollback/Update operations
This is an unrecoverable, 100% on first commit Collab crash. It happens when the user is on a poor network while fetching the JSON c... Read more
Awaking Collab after computer inactivity requires the user to relog to Org
Assuming the user has a Collab-enabled project, and that the user has a project running. 1. Start Unity 2. Connect to any of your... Read more
[GPUInstancing] Draw calls number doubles after switching between active...
Steps to repro: 1. Open attached project and 't1InitialRepro' scene; 2. Launch the scene; 3. In the Game view click on Stats button... Read more
[SpriteRenderer] Tangent values are not correct on mobile
How to reproduce: 1. Open attached project 2. Build to mobile device 3. Compare visuals to editor (Images included) Reproduced on: ... Read more
Running Unity via command line with -buildTarget results in incorrect Pl...
Steps to reproduce: 1. Run Unity with command line -buildTarget android 2. Create a new project or launch any other project which pl... Read more
[SPS|Daydream] Spotlight beam in right eye has shadow from non-existent ...
On Pixel Daydream using Single-pass stereo there are spotlight problems in the right eye only which resemble shadows cast by invisi... Read more
[iOS] Crash in SetTexture() with GoogleVR SDK 1.2 on iOS
Steps to reproduce: 1) Open the attached project. 2) Build for iOS. 3) Run the Xcode project on a device. After a couple seconds of... Read more
[Mono] Using interfaces and generic classes results in "ReflectionTypeLo...
When inheritance, interfaces and generic classes are used in a particular way, exceptions are thrown if System.Reflection.Assembly.G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding