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[macOS] Crash on -[CocoaMainMenu addItems:toMenu:] when Apple internal d...
How to reproduce:1. On a macOS machine, in Terminal run command "defaults write com.unity3d.UnityEditor5.x _NS_4445425547 YES"2. Ope... Read more
[HDRP] NullReferenceException is thrown on selecting HDRP Default Settin...
[HDRP] NullReferenceException and GUI errors are spammed in console when HDRP asset is assigned in Graphics and HDRP Default setting... Read more
[Android] Android banner is not saved in the Android Player Settings
How to reproduce:1. Create a new project2. Navigate to Project Settings > Player > Android > Other settings and check the A... Read more
Editor crashes on VFXSystem::UploadUniforms or throws errors when enteri...
Reproduction steps:1. Open the attached "case_1308481-Crash" project2. Open scene "PhidgetsVFXTest" and enter the play mode3. Observ... Read more
[Shader Graph] Clicks in Create Node Menu are not being registered
Reproduction steps:1. Download and open the attached project 'clicks.zip'2. In the Project window, open Test.shadergraph3. Open Crea... Read more
[Windows] Build fails due to read-only files detected as native plugins ...
How to reproduce:1. Open the user's attached project2. Make the myfile.h file in the project read-only (in the user's case, Perforce... Read more
Undo of Timeline selection generates error
Undoing the selecting a GameObject with a Timeline (Playable Director) that contains a Control Track with a prefab, generates an err... Read more
Player Window can not be maximised after being taken out of fullscreen w...
How to reproduce:1. Create a new project2. Build and run on UWP3. Minimize the Window4. Press Alt+Enter to toggle fullscreen Expecte... Read more
Delegate.EndInvoke always returns null in a Build when using the IL2CPP ...
How to reproduce:1. Download and open the attached project from the Google Drive link2. Open File > Build and Run3. Observe the D... Read more
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