Search Issue Tracker
[iOS] XCode throws compile error with System.IntPtr in .dll
1. Open attached project2. Build to iOS with IL2CPP3. XCode will fail building Read more
Leaving fullscreen resets resolution set via Screen.SetResolution
1. Open attached project2. Build to OSX standalone3. Enter different resolution into input fields and press button4. Make app window... Read more
[OSX] Running an app with Native Resolution or switching to anything sig...
To Reproduce: 1. Build run & this app (don't enable resolutions dialog).2. Observe that when the app is launched the UI elements... Read more
Crashes Editor or standalone while DX11 unloads Resouces when AMD's Rapt...
Steps to reproduce Editor crash:1. Download and open project2. Open Player settings3. Change graphics API from DirectX11 to DirectX9... Read more
[OSX][OpenGL2][x64] Player crashes on "objc_release"
Reproduction steps:1. Open attached project with the Mac editor.2. Make sure the graphics API is set to OpenGL2.3. Build and run the... Read more
List type cast causes build error
-e: user test project fails to build with IL2CPP -repro:--open attached project--try building for WebGL--NOTICE it fails compiling--... Read more
[IL2CPP] Declaration of anonymous struct must be a definition error fail...
Repro steps:1) Open the project2) Build the Demo scene for iOS3) Open the project in Xcode and notice errors:Declaration of anonymou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved