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[Mobile] Player crashes when LZ4 compression is disabled in the build pi...
When running an application on android when built without LZ4 compression the game will crash, theoretically due to allocating 87241... Read more
[DX12] Editor crahes when setting RenderBuffers depth texture with anti ...
Steps to reproduce: 1. Open attached project "954098.zip"2. Make sure selected Graphics API is Direct3D123. Open "main" scene4. Sele... Read more
Editor crashes on fbxsdk::FbxReaderFbx7_Impl::RebuildTargetShapes after ...
Steps to reproduce:1. Create new Unity project2. Import attached “Model.FBX” file Reproduced in: 2018.1.0a6, 2017.3.0f1, 2017.2.0p4,... Read more
[PLM] Scene is completely black after clicking 'Generate Lighting' button
Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene;2. Go to the Lighting settings window (Window>... Read more
Baked UV Overlap debug mode is not working in Object Maps with some objects
Steps for reproduction:1) Download the project below2) Open the scene `ProgressiveLightmappingExample` scene3) Bake the scene4) Open... Read more
[Android][Gradle] Unity purchasing classes are not included in Android G...
Unity.Purchasing classes are not included in Android builds produced using Gradle build system. Steps to reproduce:1) Open the attac... Read more
[HoloLens] Unity Editor crashes when disconnecting from Holographic Remo...
Steps to reproduce:1. Open the attached project2. Open the Test1.unity scene3. In Player Settings, enable Virtual Reality Support an... Read more
[Editor] Crash when building a new project or opening Player Settings
Steps to reproduce: 1. Create a new Unity project2. Switch platform to UWP or iOS3. Build or try to open Player Settings Actual resu... Read more
New Cloth is missing Use Virtual Particles checkbox
1. Open attached project2. Open scene Scenes/10_Cloth.unity3. Play the scene- Note that the Cloth does not properly envelop the caps... Read more
[PLM] Lighting is rebaked after expanding Material Inspector
Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene;2. Go to Lighting Settings window (Window>Lig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor