Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.0f3
Issue ID
973275
Regression
Yes
Editor crashes on fbxsdk::FbxReaderFbx7_Impl::RebuildTargetShapes after FBX file import
Steps to reproduce:
1. Create new Unity project
2. Import attached “Model.FBX” file
Reproduced in: 2018.1.0a6, 2017.3.0f1, 2017.2.0p4, 2017.1.2p3, 2017.1.0b1, 5.6.4p3, 5.6.0a3
Didn’t reproduce in: 5.6.0a2, 5.6.0a1, 5.5.5p1
Regression introduced in: 5.6.0a3
Note: Model was exported using 3ds Max with Morph targets (blend shapes)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
Add comment