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[Anim]ClampWeight doesn't make character completely restrained in motion...
Reproduction steps:1. Open user's project "HeadTurnTest.zip"2. Open "HeadTurnTestScene" Scene3. Enter Play Mode4. In Scene view move... Read more
Inspector displaying wrong characters when using ANSI encoding and non l...
How to reproduce:1. Open the attached project (case_1308927_Shader_Characters)2. Open OnlyColor.shader with Visual Studio3. Delete a... Read more
LayerMask properties showing "Mixed..." selection when no flags are sele...
Steps to reproduce:1. Create or open any Unity project2. Create/Select an object with a Camera component3. Open "Culling Mask" dropd... Read more
[iOS] Screen.dpi returns wrong value for iPhone 12
Reproduction steps:1. Open the attached project in "case_1187030-Case720505.zip"2. Build and Deploy the project to an iPhone 123. Ch... Read more
[UI] Float type parameter in the Animator Controller displays 0.0 after ...
How to reproduce:1. Open the user's attached project2. In the Project window double-click on 'New Animator Controller'3. In the Anim... Read more
[iOS] SignatureInvalid exception is thrown when attempting an IAP while ...
Reproduction steps:1. Attempt an IAP on an iOS device Expected result: the purchase completesActual result: the purchase fails with ... Read more
[Adaptive Performance] IndexOutOfRangeException error thrown on changing...
IndexOutOfRangeException error thrown on changing VRR Refresh Rate in Adaptive Performance Samsung in Device Simulator Window. Steps... Read more
Unable to switch to different material when selecting another material f...
How to reproduce:1. Open the attached "1308966_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Particle... Read more
[InputSystem] Keyboard.current becomes Null after OnScreenButton is dest...
How to reproduce:1. Open the user's attached project ("InputSystemTest.zip")2. Open the "Scene A" scene3. Enter Play mode4. In the G... Read more
[Big Sur][Metal] Warnings are thrown endlessly when creating a new HDRP ...
Reproduction steps:1. Create a new HDRP project2. Observe the console Expected result: Console is cleanActual result: Console is bei... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture