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0
votes
By Design

[Mecanim] Muscle Settings are ignored by Inverse Kinematics

Animation

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Jan 29, 2017

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Version/s: 5.6.0xb3

When constraints are set for a humanoid in Import Settings, they are ignored when IK is enabled. Steps to reproduce: 1) Open the at... Read more

0
votes
Postponed

Custom global defines in mcs.rsp file aren't available in Visual Studio

CodeEditors

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Jan 27, 2017

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Version/s: 5.6.0b4

Steps to reproduce: 1. Open the project 2. Notice there are no compiler errors 3. Open NewBehaviourScript.cs with Visual Studio 4. N... Read more

0
votes
Fixed

Errors in Console 'Dynamic batching: index buffer destination is NULL' w...

Graphics - General

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Mar 03, 2017

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Version/s: 5.6.0b9

Steps to reproduce: 1) Download attached project 'DynamicBatch.zip' and open in Unity 2) Open scene 'CampaignStage_2' and press Pla... Read more

4
votes
Not Reproducible

[Windows] [Splash Image] After Splash Image has finished showing, it han...

Windows

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Mar 04, 2017

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Version/s: 5.5.2f1

To reproduce: (same steps irrelevant of platform) 1) Open attached project and scene 2) Build and run 3) After loading, check the nu... Read more

0
votes
Won't Fix

After tag remove and until editor reopen tag values are "out of sync"

Asset and Scene Management

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Mar 04, 2017

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Version/s: 5.5.2f1

Reproduction steps: 1. Open the attached "archive" project. 2. Go to "Edit > Project Settings > Tags and Layers". 3. Expand "Tags" i... Read more

1
votes
Fixed

The Scale in Lightmap is the same even when Atlas Size is changed from 1...

Progressive Lightmapper

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Mar 05, 2017

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Version/s: 5.5.2f1

To reproduce: 1. Open attached project; 2. Run scene test and select Cube; 3. In lightning >> Baked GI >> Make atlas size 1024; 3. G... Read more

0
votes
Not Reproducible

Application with missing monobehaviour takes 10 minutes to load

Scene Management

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Mar 06, 2017

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Version/s: 5.6.0b9

Steps to reproduce: 1. Open attached project 2. Build and run for standalone -Application takes about 10 minutes to load Expected r... Read more

0
votes
Fixed

[PLM] Errors in the console while switching Directional Mode

Progressive Lightmapper

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Mar 06, 2017

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Version/s: 5.6.0b11

PVRContextManager::SetRenderPassHash could not find lightmap is thrown in console when Directional Mode is toggled in Lighting windo... Read more

0
votes
Fixed

rtW = source.width in OnRenderImage function throws null exception after...

Image Effects

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Mar 04, 2017

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Version/s: 5.6.0b10

To reproduce: 1. Open attached project; 2. Open scene -test; 3. Select Main camera in Hierarchy; 4. Select Game view; 5. In the main... Read more

0
votes
Fixed

CRASH: DX9 Simulation in Editor causes Editor to crash when entering pla...

Windows Store Apps

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Feb 27, 2017

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Version/s: 5.6.0b11

Steps to reproduce: 1. Open Unity with -force-d3d9 argument 2. Create a new Unity project 3. Open build settings and switch to WSA U... Read more

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