Search Issue Tracker
Not Reproducible
Votes
4
Found in
5.5.2f1
Issue ID
887349
Regression
Yes
[Windows] [Splash Image] After Splash Image has finished showing, it hangs showing only background color for ~4 seconds
To reproduce: (same steps irrelevant of platform)
1) Open attached project and scene
2) Build and run
3) After loading, check the number printed (it's realTimeSinceStartup taken in Start() )
On Mac, it is no more than 0.1 second (tested with 10.12.3)
On Windows, it is as much as 4.5 seconds
Reproduced in 5.5.0b9, 5.5.0f3, 5.5.2p1, 5.6.0b11, 2017.1.0a2
Not reproduced in 5.5.0b5 (only ~1s)
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
BrownieGames
May 22, 2017 19:47
reproduced in Unity 5.6.1f1
BrownieGames
May 22, 2017 19:18
Yeah i have the same problem
Sitalk
Apr 21, 2017 09:29
I really hope this will get fixed soon, it plagues the windows builds since September 2016.