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Some Unity games crashes on devices from 4.6
Some Unity projects tend to crash in the same place from Unity 4.6, this was not happening in 4.5 Read more
Intercepted Events text is hardly visible in Inspector window for UI ele...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. Make sure Editor theme is set to Light3. In Hierarchy w... Read more
Crash on AttachAddedComponents when opening a specific project
Reproduction steps:1. Open the attached “My project (2)” project Expected result: The Editor is openedActual result: The Editor cras... Read more
Context menu only applies to the GameObject which was right-clicked when...
Reproduction steps:1. Create a new project2. Create a few empty GameObjects3. Select the created GameObjects4. Right click the selec... Read more
5.0 Deferred Shading makes Masked world space UI not work
UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more
Render Pipeline Converter error when Converting material variant
Steps to reproduce: Create a new URP project Create New Material in the project Create This Material's variant by right clicking on ... Read more
New installed Unity will report timeout error in commandline activiation
Unity require ~/Library/Unity/Certificates/CACerts.pem to validate ssl handshake.In command line mode, the CACerts.pem file will not... Read more
Analysis in progress does not lock dropdowns in the "Project Auditor" ov...
Steps to reproduce: Create a new Unity project Go to Window -> Analysis -> Project Auditor ->Install Rules Click "Start Ana... Read more
Blackboard not showing up in new project and upgraded beta projects
Hi,Here is a reff repository link: git@github.com:hoodmadhur/ShadergraphTest.gitThis is a new project in Unity 2018.1.0f2, created u... Read more
OnApplicationPause is not called when a scene is loaded additively.
Steps to Reproduce:- Open the attached project- Open Assets/Scenes/Scene1.unity- Press Play Expected:- OnApplicationPause is called ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument