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[anim] Copy From Other Avatar when other avatar type does not match, gen...
Copy From Other Avatar generates errors when the source avatar is not of the same type (Generic vs. Humanoid). Repro:-open project-s... Read more
Dropping Some folders into Unity duplicates them
To reproduce: Download and unzip these assets : https://oc.unity3d.com/index.php/s/nCzBskCATxtnduQSelect them and drop them into a p... Read more
[Regression] Crash in GameObjectUtility:GetStaticEditorFlags after click...
Steps to repro: 1. Open attached project and 't1' scene;2. Select 'Terrain' gameobject in the Hierarchy;3. Go to 'Place Trees' tab;4... Read more
[anim] Animation Window Preview changes default Humanoid pose in Scene
With the below repro steps, the Humanoid pose in the Scene (in this case T-Stance) is changed after previewing an animation in the A... Read more
Crash when creating a new project from an already opened project
1. Open Unity editor2. Create a new project3. As soon as the project is open select File -> New Project...4. Press Create project... Read more
[macOS] Multi-Display only displays on a single screen
Prerequisites:At least one external display should be connected to the Mac machine (extending, not mirroring)Steps to reproduce:1. O... Read more
Crash in [AVFoundationMediaLoader SeekTo] when trying to seek during Vid...
To reproduce:1. Open Project2. Drag video into scene3. Attach NewBehaviourScript to video player4. Drag Video Player to vp field of ... Read more
[Regression] Tree density value is ignored when painting trees
Steps to repro: 1. Open attached project and 't1' scene'2. Select 'Terrain' gameobject in the Hierarchy;3. Open 'Place Trees' tab in... Read more
Gameobject Snapping is not working in 2017.3.0b11 and 2018.1.0a5
Steps to reproduce:1. Open an empty project2. Enter some Snapping Settings3. Create a gameobject and try moving it while holding ctr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor