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[XR][SteamVR] Editor crashes on Valve.VR.CVRChaperone.GetPlayAreaSize wh...
Reproduction steps:1. Open the user's attached project2. Load the "Game" scene3. Enter Play mode4. Exit SteamVR-- Observe the crash ... Read more
Wireframe is not the same size as the GameObject which is using Shader w...
How to reproduce:1. Open the user's attached "WireframeVertexShaderBug" project2. Open the Scene "SampleScene"3. Change the Shading ... Read more
Crash on 'ModuleMetadata_CUSTOM_GetModuleIncludeSettingForObject' or err...
How to reproduce:1. Open the attached project (SerializedReferenceCrash.zip)2. In the Project window, select the 'Graph' Asset3. Ope... Read more
[XR SDK] [MockHMD] FOV is changed for both viewports when changing FOV i...
Reproduction steps:1. Open the attached project ("1289691Repro.zip")2. Open the "sbs" scene3. Enter Play mode4 .Select "left camera"... Read more
[macOS] Input from an an Xbox Elite S2 controller is not registered
How to reproduce:1. Create a new Unity project2. Install the Input System package3. Go to Window > Analysis > Input Debugger4.... Read more
CSharpNameParser throws NullReferenceException when importing a script w...
How to reproduce:1. Open the attached project ("New Unity Project.zip")2. Notice the NullReferenceException error Expected results: ... Read more
[Android] Using VertexAttributeFormat.UInt8 in a Mesh results in 0 value...
Reproduction steps:1. Download and open the attached project "VertAttr_Vulkan_Issue.zip"2. Build and run for Android Expected result... Read more
Editor toolbar Collaborate button is not vertically aligned with other t...
Steps to reproduce:1. Create a new project3. Check Collaborate button alignment at the top right of the editor window on the editor ... Read more
SRP Batcher with HDRP and Universal Shader Graph is not compatible when ...
How to reproduce:1. Create a new HDRP Project with the HDRP template2. Install Universal RP package3. Create a new URP Pipeline Asse... Read more
[iOS][Metal] Crash on CreateBGRA32TextureFromCVTextureCache when launchi...
Steps to reproduce:1. Open the project attached by the user ("RenderPluginBug copy.zip")2. Build the project in Unity3. Run the proj... Read more
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