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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

3

Found in [Package]

1.1.0-preview.2

Issue ID

1306392

Regression

No

[macOS] Input from an an Xbox Elite S2 controller is not registered

Package: Input System

-

How to reproduce:
1. Create a new Unity project
2. Install the Input System package
3. Go to Window > Analysis > Input Debugger
4. Connect an Xbox Elite S2 controller to the computer and double-click on it in the Input Debug window
5. Try moving around the joystick or pressing buttons on the gamepad while observing the respective values under Controls (Editor State)

Expected results: input from the gamepad is registered
Actual results: input from the gamepad is not registered

Reproducible with: Input System 1.1.0-preview.2 (2020.2.2f1)
Couldn't test with: 2018.4 (no longer tested with Input System), 2019.4, 2021.1, 2021.2 as we don't have access to an Xbox Elite S2 controller

Notes:
- Tested with macOS 10.15.17

  1. Resolution Note:

    Postponing until further notice due to higher priority needs. We hope to revisit this at a later time.

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