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0
votes
Fixed

[iOS] Crash when closing the app while loading data from ODR

iOS

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Oct 30, 2020

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Version/s: 2018.4, 2018.4.1f1, 2019.4, 2020.1, 2020.2, 2021.1

Reproduction steps:1. Open the attached project from the provided link2. In the Menu Bar click "Bundle" -> "Build iOS AssetBundle... Read more

0
votes
Fixed

[Android] splash unity mark broken when opening/loading the app

Mobile

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Nov 08, 2020

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Version/s: 2019.4, 2019.4.14f1

How to reproduce:1. Open "Seed.zip"2. Build and Run on Android Expected result: Unity logo visible when loading/opening the appActua... Read more

0
votes
Fixed

Exception thrown instead of error when creating assembly with cyclic ref...

Scripting

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Nov 19, 2020

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Version/s: 2020.2.0b11

Reproduction steps:1. Open attached project "1293762.zip" and go to Assets folder2. In the "Unos" folder create Assembly Definition ... Read more

0
votes
Not Reproducible

Indescriptive warning in the Console window when a Type parameter passes...

Scripting

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Nov 30, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b13, 2021.1

Reproduction steps:1. Open the user's attached project "AnimancerTimelineProblem.zip"2. In the Project window open Assets/Scenes/Sam... Read more

0
votes
Fixed

[UIR] EnumField becomes invisible when the ScrollView contains a large n...

UI Toolkit

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Dec 02, 2020

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Version/s: 2019.4, 2019.4.16f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the attached '1296815.zip' project2. In the top menu bar select Custom > First Test3. Scroll down to the... Read more

1
votes
Fixed

Added Components to the Instance of a Prefab cannot be reordered when dr...

Scene Management

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Dec 07, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the attached "1297737_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Prefab" ... Read more

0
votes
Fixed

[WebGL] 'bitfieldExtract' errors are thrown when running a build in the ...

OpenGL

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Dec 07, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.15f1, 2020.2, 2021.1

How to reproduce:1. Open the user's attached "HelloWorldWebGL.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build S... Read more

0
votes
Fixed

Global Shader keyword limit is reached when Fallback Shader adds local k...

Shader System

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Dec 07, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a7

How to reproduce:1. Open the user's attached "ShaderLocalKeywordBuild.zip" project2. Open the "SampleScene" Scene3. Go to File ->... Read more

0
votes
Duplicate

[Shader Graph] Graph Inspector sticks to mouse after using dropdown

ShaderGraph

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Dec 08, 2020

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Version/s:

Steps to repro:1) change a drop-down on the shadergraph graph inspector2) observer that it sticks to the mouse (see attached gif) Read more

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