Search Issue Tracker
[HDRP] Local Volume's profile shown as empty when reassigned
Versions tested: 2019.3.4f1 + 7.3.0 Steps to reproduce: 1) Open attached project or have a local volume with overrides in the scen... Read more
Errors appear in the console when global 2D light is selected in hierarchy
Steps to reproduce - Open the attached project in Unity 2020.1.0b1 - Open the MainHUB scene - In the hierarchy, select Global Light ... Read more
[Shaders] Material Shader's dropdown list button doesn't collapse the li...
The Material Shader's dropdown list button in the Inspector does not collapse the list after expanding it. Clicking anywhere else cl... Read more
[Improved prefab] Multiple component dependencies are added to a GameObj...
Multiple component dependencies are added to a GameObject when undo is pressed after removing the dependency. Refer the attached vid... Read more
[Shuriken] Error is thrown continuously On selecting "Edit Points in Sce...
"transform.position assign attempt for 'SceneCamera' is not valid. Input position is { NaN, NaN, NaN }" error is thrown continuously... Read more
[UIElements] ArgumentException error is thrown on opening UIElements Edi...
ArgumentException: Invalid path error is thrown on opening UIElements Editor window when any object is selected in Hierarchy. refer ... Read more
[URP] Universal RP introduces a namespace "Utilities" directly in the gl...
The "Utilities" namespace was created in the assembly Unity.RenderPipelines.Core.Runtime It is added directly under the global names... Read more
[ARFoundation][ARCore] Camera flickers rapidly in a scene with AR Tracke...
Repro steps: 1. Open attached project 2. Build and Run Actual: The device's display flickers rapidly Reproducible with: 2019.3.4... Read more
Errors appear in the console when game object is selected in hierarchy
Errors appear in the console when game object is selected in hierarchy Steps to reproduce - Open the attached project in Unity 2020... Read more
[Humanoid][Avatar] AvatarBuilder.BuildHumanAvatar sets NaN positions wit...
Steps: 1. Open user's attached project ("DebugScaling.zip") 2. In Hierarchy, disable "Sacha" game object and enable "MorphSuit" or "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
- New selector in Matching Selectors displays as on line -1 in debugger
- The first frames are skipped when playing a video
- Text auto-scrolling can not work when naming assets/objects until backspace key is pressed
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match