Search Issue Tracker

0
votes
Fixed

100% crash when baking with Enlighten on a system with more than 64 threads

Progressive Lightmapper

-

Mar 20, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Crash when baking with Enlighten on a system with more than 64 threads, for example a AMD Threadripper 3990X. Steps to reproduce: O... Read more

0
votes
Fixed

[Lumin] Building for Lumin ignores raw .C or .CPP plugin files

XR SDK

-

Feb 10, 2020

-

Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce: 1. Open attached project ("NativeCodeTest.zip") 2. Open "NativeCode.cpp" with Code Editor (Assets->Plugins->Native... Read more

0
votes
Postponed

Self-intersecting unwrap produced when generating lightmap UVs

Progressive Lightmapper

-

Oct 11, 2016

-

Version/s: 5.4

Get self-intersecting UVs on model generating lightmap UVs Scene is here: https://drive.google.com/a/unity3d.com/file/d/0B11iL4IgOg... Read more

0
votes
Fixed

Tilemap renders Sprites packed in Sprite Atlas in black (or not at all) ...

2D

-

Feb 28, 2020

-

Version/s: 2019.3, 2019.3.1f1, 2020.2

How to reproduce: 1. Open attached project (1223809.zip) 2. Enter Play Mode 3. Observe the sprites in the Game window Expected resu... Read more

0
votes
By Design

[Scene/Game View] Changing the initial Directional Light to any other ty...

Scene/Game View

-

Mar 20, 2020

-

Version/s: 2018.3.0a10, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.2.0a1, 2020.2.0a4

On changing the light type of the Directional light gameobject initially present in the 'Sample Scene" to point, spot or area and ro... Read more

0
votes
By Design

[SRP Batcher] Objects with changed texture are batched incorrectly when ...

Package: Scriptable Render Pipeline Core

-

Mar 02, 2020

-

Version/s: 8.0.1

How to reproduce: 1. Open SampleScene from the attached project 2. Start Play mode 3. In Game window look around using mouse 4. Insp... Read more

0
votes
Fixed

action map gets lost on play when prefab is highlighted in inspector

Package: Input System

-

Mar 18, 2020

-

Version/s: 1.0.0-preview6

-e: when you have the player prefab highlighted in the inspector and then start the scene the action map reference vanishes from the... Read more

0
votes
Fixed

[Vulkan] SSS not working correctly on Vulkan

Vulkan

-

Mar 20, 2020

-

Version/s: 2020.1.0b2

Versions tested: 2020.1.0b2 + 8.0.1 Steps to reproduce: 1) Open attached project, BrokenSSS scene 2) In Player settings switch to V... Read more

0
votes
Fixed

[Profile Analyzer] Frame View's tooltip "total time" shows previous sele...

Package: Profile Analyzer

-

Mar 20, 2020

-

Version/s: 0.6.0-preview.1

Reproduction steps: 1. Open attached project "ProfileAnalyze.zip" and scene "SampleScene" 2. In Profile Analyzer window, Load "case_... Read more

2
votes
By Design

Serialized field values in different Platform Dependent Compilation dire...

Serialization

-

Mar 19, 2020

-

Version/s: 2017.4, 2019.3.5f1, 2020.2

How to reproduce: 1. Open the "SampleScene" Scene in the attached "1229008.zip" Unity project 2. Select the "GameObject" GameObject ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.