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0
votes
Duplicate

Capslock makes keys for rotate/scale/translate stop working

IMGUI

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Oct 19, 2012

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Version/s: 3.5.6f4

To reproduce:1. Press capslock2. Press key Read more

0
votes
Postponed
0
votes
By Design

Error message appears saying that file cannot be moved to physical volume.

Window management

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Oct 21, 2012

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Version/s: 4.0.0b11

Steps to reproduce : - choose save layout from the "Layouts" drop-down- ether the name "RTS:Test"- notice the error message Read more

0
votes
Won't Fix

Editor crashes when emitting 100 million particles

Shuriken

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Oct 22, 2012

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Version/s: 4.0.0f1

Call ParticleSystem.Emit(100000000); Isn't regression. Read more

0
votes
Won't Fix

Only half the triangles render properly when using Mesh.

Flash

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Oct 22, 2012

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Version/s: 4.0.0b11

To reproduce:- Open attached project and load the "MeshTest" scene- Hit Play and observe that there are 2 rectangles in the Game Vie... Read more

1
votes
Won't Fix

Unity WebPlayer installation aborts with no errors

Webplayer

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Oct 23, 2012

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Version/s: 4.0.0f1

The Unity WebPlayer installation never finishes, showing "Installation aborted". No error messages appear. Read more

0
votes
Postponed

[Performance] Mesh.DrawVBO spike on iOS when mesh becomes first time vis...

iOS

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Oct 24, 2012

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Version/s: 4.0.0f1

To reproduce:1. How to get project info in edit2. Build project to iOS with profiling3. Copy Quest to Xcode Data folder4. Run projec... Read more

0
votes
Won't Fix

"Failed to load window layout" text doesn't fit in dialog

Window management

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Oct 24, 2012

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Version/s: 4.0.0f1

reproduced on Windows and Mac To replicate with this project,- open the Playmaker editor window, and dock it into your editor panels... Read more

0
votes
Fixed

Music continues to play after stopping game

Audio

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Oct 26, 2012

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Version/s: 3.5.6f4

To reproduce:1. Open project Bubblez_HD_Bug2. Run Bubblez sceneor watch attached video Read more

0
votes
Won't Fix

The function call Random.Range(-100.0f, 0.0f) is not working in Flash

Flash

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Oct 26, 2012

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Version/s: 4.0.0f1

The function call Random.Range(-100.0f, 0.0f) is not working on the Flash platform, the generated numbers are always the same. Read more

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