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0
votes
Won't Fix

Script compiling stops when Editor tests get interrupted during exectuion

Package: Test-Framework

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Mar 19, 2020

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Version/s:

After running some Editor Tests and interrupting them, the script compilation fails to get triggered. Repro steps: - download thi... Read more

2
votes
Duplicate

Using JobHandle.CombineDependencies for long-running jobs causes "Intern...

Package: Entity Component System (ECS)

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Feb 22, 2020

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Version/s: 0.0.12-preview.24

How to reproduce: 1. Open the attached "tempjob_bug.zip" project 2. Open the "SampleScene" Scene 3. Enter PlayMode -> observe the Co... Read more

0
votes
Fixed

Growing the Frame Selection in the Profile Analyzer doesn't update the c...

Package: Profile Analyzer

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Mar 19, 2020

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Version/s: 0.6.0

How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package 3. Using the Profiler record some frames of the Edi... Read more

1
votes
Fixed

Editor crashes on EventHandler`1<TEventData_REF>:invoke_void_TEventData ...

Scripting

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Mar 16, 2020

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Version/s: 2020.1.0a2, 2020.1.0b1, 2020.2

Reproduction steps: 1. Open the user's attached "Montreal.zip" project 2. Load the "Sandbox" scene 3. Enter Play mode -- Observe the... Read more

0
votes
Fixed

[UI Elements] The entire Title bar of a window is interactable and its "...

UI Toolkit

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Mar 19, 2020

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Version/s: 2020.1.0a19, 2020.2.0a1, 2020.2.0a4

Nothing happens on selecting the "Close tab" option from the title bar of a window. The entire Title bar is interactable as opposed ... Read more

0
votes
Won't Fix

Animation Preview window does not display animations for GameObjects con...

Animation

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Mar 17, 2020

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Version/s: 2017.4, 2019.3.5f1, 2020.2

How to reproduce: 1. Download the tester-attached package(SpritelessAnimationPreview.unitypackage) 2. Create a new Unity project and... Read more

0
votes
Fixed

[HDRP] Material Debug modes don't work with Shader Graph materials in th...

Package: Scriptable Render Pipeline HD

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Mar 19, 2020

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Version/s: 9.0.0

Versions tested: 2020.1.0b2 + master (9.0.0) Steps to reproduce: 1) Create a new HDRP scene, create a new Lit (StackLit or other HD... Read more

0
votes
Fixed

[Scene/Game View] Changing the Light type doesn't update it's respective...

Scene/Game View

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Mar 19, 2020

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Version/s: 2020.1.0a12, 2020.2.0a1, 2020.2.0a4

On changing the Light type, its respective gizmo doesn't update until the gameobject loses focus or the component is collapsed in In... Read more

0
votes
Fixed

Sprites are not displayed in a Tilemap when Sprite Atlas is stored in As...

Package

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Mar 17, 2020

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Version/s: 2019.2, 2019.3.5f1, 2020.2

Steps to reproduce: 1. Run user-supplied project Expected: the sprites are all the same Actual: the sprites differ, the sprites on... Read more

0
votes
Fixed

Profile Analyzer - Marker Summary 'Top' drop-down selection text is cut ...

Package: Profile Analyzer

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Mar 19, 2020

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Version/s: preview.1 - 0.6.0

How to reproduce: 1. Download the user-submitted data file(capture.pdata) 2. Create a new Unity project and import the Profile Analy... Read more

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