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Terrain's tree material cause memory leak after refresh
To reproduce: 1) Open attached project (in edit) and the scene inside of it 2) Open profiler window, focusing simple memory look 3) ... Read more
[Terrain] Terrain raycast is broken in WebGl build
Steps to repro: 1. Open attached project; 2. In Project folder go to Assets -> TerrainDestruction -> Demo; 3. Open 'TerrainDeformer... Read more
Error with "empty" name appears on importing this current package
What happened On importing this package (attached to this bug report, or it can be found on Asset Store - https://www.assetstore.uni... Read more
Canvas causes performance issues after changing its size
Reproduction steps: 1. Create a new Unity scene. 2. Create a new canvas and a UI element (example, a button) 3. Select the button, a... Read more
"Assertion failed on expression: 'translated != kInvalidEnum'" error is ...
Steps to reproduce: 1. Open attached project 2. Select 'orange.jpeg' file in the Project window 3. Change it's texture type to 'Spr... Read more
Moving Game View window to secondary display throws NullReferenceExcepti...
Steps to reproduce: 1. Setup a two monitor setup 2. Open any Unity project 3. Open Game View window 4. Drag Game View window to anot... Read more
[APIUpdater] ScriptUpdater incorrectly removes required "using" statements
How to reproduce: 1. Open new project 2. Import this A$ package https://www.assetstore.unity3d.com/en/?gclid=CN3KkMqlodICFcNDGAodGz... Read more
[AW] Editing a sprite key during playback stops eval
Editing a sprite key during playback stops eval (scene no longer updates), even if playback continues to loop... see attached gif r... Read more
[iOS] OnGUI fails to draw any elements on iOS
Steps to reproduce: 1. Open attached project 2. Run 'Test' scene on Editor to see how it should look like > There should be a label... Read more
[WebGL] [Chrome] Specific project doesn't work on Chrome with 'Module is...
To reproduce: 1) Open attached project 2) Open BasicSetup scene 3) Build and run on WebGL 4) Try to run on Chrome It fails with thi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player