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Editor crashes when emitting 100 million particles
Call ParticleSystem.Emit(100000000); Isn't regression. Read more
Only half the triangles render properly when using Mesh.
To reproduce:- Open attached project and load the "MeshTest" scene- Hit Play and observe that there are 2 rectangles in the Game Vie... Read more
Unity WebPlayer installation aborts with no errors
The Unity WebPlayer installation never finishes, showing "Installation aborted". No error messages appear. Read more
[Performance] Mesh.DrawVBO spike on iOS when mesh becomes first time vis...
To reproduce:1. How to get project info in edit2. Build project to iOS with profiling3. Copy Quest to Xcode Data folder4. Run projec... Read more
"Failed to load window layout" text doesn't fit in dialog
reproduced on Windows and Mac To replicate with this project,- open the Playmaker editor window, and dock it into your editor panels... Read more
Music continues to play after stopping game
To reproduce:1. Open project Bubblez_HD_Bug2. Run Bubblez sceneor watch attached video Read more
The function call Random.Range(-100.0f, 0.0f) is not working in Flash
The function call Random.Range(-100.0f, 0.0f) is not working on the Flash platform, the generated numbers are always the same. Read more
AudioListener.pause becomes false when suspended and then resumed
To reproduce:1. Open AudioListener suspend2. Build and run on iOS3. Press pause button4. Lock/background5. Return - audio is playing... Read more
Animation, mesh and folder icons are all in gray colors
Please see attached screen shot for details. Expected result: Maybe it would be easier for user to differentiate the different asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled