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[Scene] Dragging a VFX in the scene on top of an existing GameObject aut...
Repro steps:1. Create a Cube in the scene and scale it non-uniformly2. Drag a VFX from the project folder on top of the cube in the ... Read more
(Asset DB v1) Deleted Metadata is re-imported based on asset (as opposed...
(Asset Importer) Deleted Metadata is re-imported based on asset (as opposed to on default behaviour) created off Steps to Repro: 1. ... Read more
Video is not fitted into the screen vertically when Aspect Ratio "Fit Ve...
How to reproduce:1. Open the attached project("AspectBug")2. Enter Play Mode Expected result: the video is vertically fitted to the ... Read more
[Hub] The LTS versions don't have 'LTS' addition
How to reproduce:1. Open Hub2. Go to Installs -> Add3. Observe provided versions Expected result: The LTS versions have 'LTS' add... Read more
Light Probes Visualization appear in greyed out environment after hierar...
Steps:1. Create a new project2. Add Plane3. Add empty GameObject4. Add LightProbesGroup on that empty GameObject5. Select Plane6. Us... Read more
[Android] Gradle build fails when there's a settings.gradle file in the ...
Repro steps:1. Open attached project2. Build for Android Actual: Build fails with "Project directory 'C:\Users\user.name\Documents\P... Read more
Creating a Prefab with a script containing a NameToLayer from MonoBehavi...
How to reproduce:1. Create a new Unity project2. Import the tester-attached script(Bug.cs)3. Create a new GameObject and attach the ... Read more
Editor crashes when taking memory snapshots for the first time after ins...
How to reproduce:1. Create a new project2. Add the Memory Profiler package to the project3. Open the Memory Profiler Window (Window ... Read more
XRNodeState TryGet methods allocate memory when controllers are not bein...
How to reproduce:1. Create a new Unity project2. Use XRNodeState's "TryGet<T>" function when the node is not being tracked3. I... Read more
Android AdsId is used even when the Ads / Analytics services are disabled
Steps to reproduce:- Create an empty Android project and make sure the Ads and Analytics are both off- Compile and run the applicati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons