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Crash when entering play mode with RaycastCommand.ScheduleBatch with Res...
Reproduction steps:1. Open the user's attached project2. Open "TestRaycastCommand_Exceptions" scene3. Press Play Expected result: Un... Read more
[CPU PLM] Black light probes after toggling active light setups during t...
Steps to repro:1. Open the attached project and "ProgressiveLightmappingExample" scene;2. In the Context menu select Lighting>Day... Read more
[Package Manager] "Aborted Request" messages appear when Editor is launc...
How to reproduce it:1. Open the user's attached project 'Rock, Paper, Scissors.zip'2. Observe the status bar of the Package Manager ... Read more
[Android 5.0] I/O performance (Resources.Load) 10-30x slower on some And...
The following code takes 10x more time on some Android 5.0.x devices. var sw = new Stopwatch();const int count = 30;textures = new T... Read more
Old name is shown in the menu items when ContextMenu attribute name is c...
How to reproduce:1. Open the attached "1303699_repro.zip"2. Open the "SampleScene2" Scene3. Select the "GameObject" GameObject in th... Read more
The Editor tries to move a file that has been moved before when dragging...
How to reproduce:1. Open the user's attached "BugTitlebar" project2. In the project window drag the "bugreport" Asset from the "Asse... Read more
Crash on WalkTypeTreeComplete<`SerializedProperty::ContainsManagedRefere...
Crash on WalkTypeTreeComplete<`SerializedProperty::ContainsManagedReferences'::`2'::IsManagedReferenceVisitor> when calling Se... Read more
Launching older Unity project with newer version in batchmode crashes on...
Steps to reproduce: 1. Download the attached project (batchmode_test.zip, current project version is 2019.4)2. Execute the following... Read more
Editor crashes on UpgradeOldShaderSyntax when shaders are being upgraded...
Reproduction steps:1. Open the user's attached "2020-2-bug.zip" project-- Observe the crash Reproducible with: 2020.2.0a11, 2020.2.1... Read more
Player Crashes randomly when using UnityWebRequestTexture.GetTexture
Reproduction steps:1. Open user attached Win-Client_Crashupload and Win-Server_Crashupload archives2. Run .bat file in Win-Server_Cr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation