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Memory usage increases while switching application to background and bac...
To reproduce: 1. Open attached project 2. Build and run to Android device with the development build 3. From project folder copy OBB... Read more
Last frames of video are repeated when played using Video Player Component
How to reproduce: 1. Open attached project "Case_1209623" 2. Load SampleScene 3. Press Play Expected result: video is played withou... Read more
Changing Anti Aliasing value in Quality Settings causes an error when th...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Select the Main Camera 3. Open the Quality Settings ... Read more
[HDRP] Animated materials via Time node in ShaderGraph does not work in ...
Animated materials are visible on planar reflection probe in Playmode but not on Scene view while out of play. 1) Change manifest f... Read more
[Metal] Crash on Initialize() in BuffersMetal with larger texture size
How to reproduce: 1. Open the attached project on Unity 2019.2 2. Change the active platform to iOS 3. Replace IMAGE_NAME and its me... Read more
[HDRP] ScrollSpeed of density volume doesn't work in game view non play ...
1) Change the manifest to point to your SRP folder 2) Open scene ScrollSpeedDensity 3) Notice in Game view the fog is not moving. On... Read more
[HDRP] Upgrading project from previous version of HDRP (7.1.6) to latest...
After upgrading this project, the very first time I opened the scene, it was rendering just grey, and no changes i made to the setti... Read more
TextMeshPro Text is being changed in every scene when checking outline f...
To reproduce: 1. Open the attached project 1196281.zip 2. Check both scenes 3. Notice that text in both scenes have the same outline... Read more
[URP] Clear(color) and Draw Mesh methods called for each Sorting Layer
Reproduction steps: 1. Open project in "MyRepro.zip" 2. Open Scene "0a18.unity" 3. Notice that UniversalRP-HighQuality is using 2D R... Read more
[OSX] Preset window loses focus when opening it continuously from a floa...
How to reproduce: 1. Open any Scene in a new Unity project 2. In the Hierarchy window, create a Terrain GameObject and select it 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used