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0
votes
Fixed

[WSA] Impossible to copy - paste on Win Store Apps

Windows Store Apps

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Feb 09, 2015

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Version/s: 5.0.0f1

1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appli... Read more

0
votes
Active

Keyboard inputs are not excluded when using WithControlsExcluding

Package: Input System

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Mar 13, 2025

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Version/s: 1.13.1

How to reproduce:1. Open the attached “IN-94799” project2. Ensure a controller is connected3. Select the “Demo” GameObject in the Hi... Read more

0
votes
Duplicate

CLONE - Empty window appears when hovering over UXML Asset in UI Builder

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May 05, 2025

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Version/s: 2021.3.51f1, 2022.3.61f1, 6000.0.47f1, 6000.1.0b15, 6000.2.0a9

Steps to reproduce:1. Create a project2. Create > UI Toolkit > UI Document3. Double-click newly created UI Document to open UI... Read more

0
votes
Fixed

[VR Input] Touch Controller Vertical Axes are inverted compared to Xbox ...

VR

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Dec 06, 2016

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Version/s: 5.5.0p1

1) Download attached project2) Setup Xbox controller and Touch Controllers3) Setup Oculus Rift4) Enter playmode5) Pull down on the t... Read more

0
votes
Fixed

Blend models are imported incorrectly when using the Parallel Import fun...

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Jul 26, 2022

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Version/s: 2023.1.0a4, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Open the "/Assets/Scenes/SampleScene.unity" Scene3. Select all of the models locat... Read more

0
votes
Fixed

[URP] using SMAA on Camera & Render Scale above 1.05 on Pipeline Asset c...

Package: Scriptable Render Pipeline Universal

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Nov 01, 2019

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Version/s: 7.0.1, 7.1.2

Reproduction steps:1. Create a new URP template project2. Find the Pipeline Asset "UniversalRP-HighQuality" and switch its Render Sc... Read more

0
votes
By Design

UI Elements' layering breaks when there is a Transparent object in betwe...

uGUI

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Aug 18, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.1f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'UILayeringBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. In... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

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Feb 20, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more

0
votes
Fixed

[iOS] All iPhone builds show iPhone 6 plus launch image

iOS

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Feb 07, 2015

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Version/s: 5.0.0f1

To Reproduce: 1. Build the attached proiject (simulator or device).2. Notice that on all iPhones the iPhone 6+ landscape image is sh... Read more

0
votes
Fixed

An unclear error occurs when exceeding the light limit set in URP Config...

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Apr 02, 2025

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Version/s: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Build Profiles (Fil... Read more

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