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0
votes
Duplicate

Audio preview does not detect new hardware if it's not connected during ...

Audio

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May 08, 2017

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Version/s: 2017.1.0b4

Steps to reproduce:1. Disconnect/disable all audio hardware.2. Launch the project3. Try to preview the sound file, it starts "playin... Read more

0
votes
By Design

[TMP] ArgumentNullException thrown on Creating "Sprite Asset" from TextM...

Package: TextMeshPro

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Apr 30, 2020

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Version/s: 3.0.0-preview.11, 3.0.0-preview.1, 2.0.1, 2.0.0, 1.4.0, 1.3.0

When "Sprite Asset" is created from TextMeshPro in the Project window, it causes the editor to throw ArgumentNullException, refer th... Read more

0
votes
Fixed

[WSA] Impossible to copy - paste on Win Store Apps

Windows Store Apps

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Feb 09, 2015

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Version/s: 5.0.0f1

1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appli... Read more

0
votes
Fixed

[Terrain Tool] Different property fields are overlapping in Brush Mask F...

Package: Terrain Tools

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Jun 04, 2021

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Version/s: 2.0.0 pre, 4.0.0 pre 2

[Terrain Tool] Different property fields are overlapping in Brush Mask Filter. In Paint terrain, under the Brush mask Filter, differ... Read more

0
votes
Fixed

[VR Input] Touch Controller Vertical Axes are inverted compared to Xbox ...

VR

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Dec 06, 2016

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Version/s: 5.5.0p1

1) Download attached project2) Setup Xbox controller and Touch Controllers3) Setup Oculus Rift4) Enter playmode5) Pull down on the t... Read more

1
votes
Fixed

[GPU Lightmapper] LightGrid takes up too much memory on large scenes

Progressive Lightmapper

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Nov 05, 2019

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Version/s: 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps:1. Open "1196347" project with 2020.12. Open "REPROSCENE" scene.3. Bake Lighting with GPU lightmapper. Actual Res... Read more

0
votes
Not Reproducible

Nothing Selected component no longer shows up after deleting a script

Editor - Other

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Jun 29, 2017

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Version/s: 2017.1.0f1

Steps to reproduce:1. Open any Unity project2. Create a new c# script3. Attach that script to any gameobject in the Hierarchy4. Dele... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

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Feb 20, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more

0
votes
Fixed

[iOS] All iPhone builds show iPhone 6 plus launch image

iOS

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Feb 07, 2015

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Version/s: 5.0.0f1

To Reproduce: 1. Build the attached proiject (simulator or device).2. Notice that on all iPhones the iPhone 6+ landscape image is sh... Read more

0
votes
Fixed

[HDRP] InvalidOperationException errors are thrown on changing Custom Pa...

Package: Scriptable Render Pipeline HD

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Nov 06, 2020

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Version/s: 10.1.0

-Custome Pass renderer disappears along with InvalidOperationException on changing Custom Pass renderers index.-Custom Pass list opt... Read more

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