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Tizen: Profiler won't connect either auto or manual
Can't get the profiler to connect to the device. I tried both auto and manual connections. Win 8.1 tested only, was on same Wifi n... Read more
Angry Bots performance not good
Angry Bots performance quickly becomes laggy, down to 0-5FPS. Seeing this on Tizen Z3 (Mali 400GPU) and iPad Mini 1. Higher end de... Read more
Errors message @ Editor Play after Root Transform (Position Y) enable
NullReferenceException error with Root Motion Node at runtime Overriding existing root motion settings with a Root Motion Node gene... Read more
Skinned Mesh Renderer's "Root Bone" is not updated correctly
To Reproduce: 1. Open attached project. 2. Open "test" scene. 3. In Hierarchy select "Main Obj" -> "Curtain" 4. In SkinnedMeshRender... Read more
Enabling Canvas to a specific object crashes editor
To reproduce: 1. Open project 2. Open '01_Login' scene 3. Play scene 4. Click 'ENTER' -> 'ENTER' -> Home button(in right bottom corn... Read more
Screen position out of view frustum Error in the Console when Camera Vie...
Steps to reproduce: 1. Create a New Project 2. Select Main Camera in Hierarchy 3. Set Viewport Rect H to 0.0001 or lower in the Came... Read more
Unity fails to convert classes into dex format when building il2cpp for ...
Steps to reproduce: 1. Open project from the provided oc.unity3d link 2. Build project for android using il2cpp -Error "Unable to co... Read more
Tizen: Gyro not working
No time to do a proper report - Ive let david know Read more
[VR] FOV sometimes set to extreme value after exiting play mode
After a Play mode session in the Unity Editor with VR support enabled, the camera's Field of View often changes to some arbitrary va... Read more
Disabling object's component from Editor script does not save changes af...
To reproduce: 1.Download and open attached project. 2.Run the editor script by going to Menu -> Reproduce and press "Disable Box Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player