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Clickable Stack Trace Links in the Console window do not open Visual Stu...
How to reproduce:1. Open the attached project named Case_11633142. Play the Scene3. Click "Start..." message in the console4. Click ... Read more
[Hub] Size of the Hub window reverts back to default when closing and op...
How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more
Loading time when opening a Project is increased
How to reproduce:1. Create and reopen the Project in any of our supported Versions2. Create and reopen the Project in 5.6 Version3. ... Read more
OnPointerUp event is called before mouse is released when OnDrag Event i...
How to reproduce:1. Open the attached project("PointerUp")2. Enter Play Mode3. Press and hold down the mouse button on the blue squa... Read more
[Mac] Copying overridden color field triggers override context menu afte...
How to reproduce:1. Open the user-submitted project ("CopyColor.zip") and open the "SampleScene"2. In the Hierarchy click on the "Ga... Read more
Selecting "Revert Factory Settings" in Layout menu does not delete the c...
How to reproduce:1. Open attached project "LayoutFactoryReset.zip"2. In the Editor, press "Layout" -> "Save Layout" (name does no... Read more
DecoratorDrawer's OnGUI() Rect has a different width compared to EditorG...
How to reproduce:1. Open the attached "decorator.zip" project2. In the project view, select "ArSessionConfig.asset"3. Inspect the Co... Read more
Avatar Mask object no longer shows full Transform hierarchy after openin...
To reproduce:1. Open attached project "1161646-LayerMaskLego.zip"2. In Project window, select "Brick_Mask"3. In Inspector window, se... Read more
Directionality artifacts in multi-scene lighting setups
Steps to reproduce:1. Download attached project 'New Unity Project78.zip'2. Unzip and load project3. Open 'test' scene4. Additively ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open