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0
votes
Duplicate

[HDRP] CustomPass memory leak on interaction with CustomPass in inspector

Package: Scriptable Render Pipeline HD

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Nov 04, 2020

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Version/s: 10.1.0

Reproduction steps:1. Open attached project "HDRPCustomPassLeak.zip" and scene "CustomPass"2. In Hierarchy window, select "VM_Custom... Read more

4
votes
Fixed

Event.mousePosition value is not updated when dragging Assets

IMGUI

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Oct 26, 2020

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Version/s: 2020.2.0b2, 2020.2.0b8, 2021.1

How to reproduce:1. Open the user's attached project2. Open 'Test' > 'Event.current.mousePosition bug'3. In the Project window se... Read more

3
votes
Won't Fix

[AssetStoreTools] Package Validator throws numerous errors when the proj...

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Nov 04, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1

How to reproduce:1. Create a new Unity project called "GameAssetsForSale"2. Open the project created in step 13. Download and Import... Read more

0
votes
Fixed

[URP] Material converter does not consistently convert custom and legacy...

Package: Scriptable Render Pipeline Universal

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Nov 05, 2020

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Version/s: 2020.1

Steps to reproduce: 1. Download the project (more info in the comments)2. Open SCENE_NAME scene3. Convert the project to use URP4. G... Read more

0
votes
By Design

[XR] [iOS] Plug-in Management always installs Verified ARKit package ver...

XR SDK

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Sep 21, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.2

Reproduction steps:1. Create a new project2. Install Ar Foundation package using Package Manager3. Go Edit -> Project Settings -&... Read more

0
votes
Fixed

[Terrain] When Painting trees and selecting a tree with a LOD group a wa...

Terrain

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Oct 27, 2020

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Version/s: 2020.2, 2020.2.0b8, 2021.1

Reproduction steps:1. Open the user's attached project "Bounds.zip"2. In the Project window open Assets/Tree Bounds3. Select "Terrai... Read more

1
votes
By Design

[WebGL] "Not implemented: Class::FromIl2CppType" error is thrown and a c...

IL2CPP

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Oct 31, 2020

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Version/s: 2018.4, 2019.4.10f1, 2021.1

How to reproduce:1. Open the attached project2. Make a WebGL build3. Host the WebGL build4. Open the built WebGL Player in a browser... Read more

0
votes
By Design

[URP] Base map is missing after manually converting legacy/custom materi...

Package: Scriptable Render Pipeline Universal

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Nov 05, 2020

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Version/s: 8.2.0

Steps to reproduce: 1. Download the project (more info in the comments)2. Open the scene SCENE_NAME3. Convert the project to use URP... Read more

5
votes
Fixed

Instanced Prefab gets a Component added when entering the Play Mode afte...

Inspector Framework

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Oct 12, 2020

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Version/s: 2020.2.0a19, 2020.2.0b6, 2021.1

How to reproduce:1. Open the attached "1284595_Repro" project2. Open the Scene "SampleScene"3. Open the "Comp" Script (found in the ... Read more

1
votes
Won't Fix

[Windows] Editor Does Not Account For Non-Standard Windows Taskbar

Windows

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Oct 20, 2020

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Version/s: 2018.4, 2020.1.6f1, 2021.1

Reproduction steps:1. Open attached project "TaskbarTest.zip" and scene "SampleScene"2. In Hierarchy window, select "Test" GameObjec... Read more

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