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[iOS] Non-stretched default launch screen rendered on top of selected ba...
To Reproduce: 1. Open any project. 2. In iOS Player Settings set the "iPhone Launc Screen" to "Image and background" (both relative... Read more
[Android] App crashes when trying to play WebCamTexture with denied came...
How to reproduce: 1) Open the attached project 2) Build and run on Android device 3) Upon app launch, deny camera permission 4) Clic... Read more
Accessing the "Count" property on native objects in form of IReadOnlyDic...
Accessing the "Count" property on native objects in form of IReadOnlyDictionary`2<K, V> fails with invalid cast exception on IL2CPP ... Read more
Material renderQueue resets upon any changes made to the material or res...
Steps to reproduce: 1. Create a new project 2. Create a new material 3. Change renderQueue value 4. Make any other changes Expected... Read more
MotionVector pass is overwritten by Opaque objects if the renderQueue is...
Steps to reproduce: 1. Download and open the attached project("MVbug.zip) 2. Enter playmode Expected result: Wheels' motion vectors... Read more
Temporary texture is not rendered if camera.targetTexture value is not "...
Reproduction steps: 1) In attached project, open Test scene; 2) Enter play mode; 3) Select 'Camera' object which is a child of 'Main... Read more
Error when adding the Text or Image component to a game object
Steps to reproduce : - create a new project - create a cube - add the Image or Text component to it and notice the error Transform... Read more
Object with OnPointerClick script is ignored if parent is a button
Reproduction Steps: 1: Import attached project. 2. Open "test" scene. 3. Enter Play mode. 4. Click the white square. 5. Observe cons... Read more
Graphics.DrawMeshInstanced shadows are not rendered
To reproduce: 1. Open attached project. 2. Open "testgrass" scene and press Play. Expected result: Objects cast shadows. Actual res... Read more
Can't drag and drop a sprite from the Project Window to the Scene Window
drag and drop of a sprite in the scene window is not working... it won't create an animation clip either... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player