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Lighting settings Skybox Material reference is lost when switching betwe...
How to reproduce:1. Open the attached "HdrpUrpReference.zip" project2. Open the Lighting settings (Window -> Rendering -> Ligh... Read more
[HDRP] When selecting an object in HDRP that uses Lit shader or similar,...
See the attached image, 2 cubes have outlines wheres all 3 should. Reproduction: Add a cube in any HDRP project using HDRP 11 Expect... Read more
[XR SDK] [Oculus] SetFoveation Level throws Error exception when execute...
Reproduction steps:1. Open the attached project ("U2021.zip")2. Open SampleScene scene3. Enter Play mode4. Open the Console Window E... Read more
FMOD "Error initializing output device. " (60) and no sound when reconne...
Reproduction steps:1. Open project "BeatSaber.zip"2. Open Scene "SampleScene"3. Press Play4. After hearing the sound, pause the Edit... Read more
ProBuilder preview shapes are not cyan when using Scriptable Render Pipe...
How to reproduce:1. Open the user's attached "TestProbuilder" project2. Open the ProBuilder window (Tools->ProBuilder->ProBuil... Read more
[XR SDK] [Oculus] Editor crashes when entering Play mode and Graphics AP...
Reproduction steps:1. Open the attached project ("1291053Repro.zip")2. Make sure Graphics API is set as DX12 (Project Settings->P... Read more
[URP] Trails with URP/Particles Material become invisible when Enable Me...
How to reproduce:1. Open the user's attached "ParticleSystemTrail Bug.zip" project2. Open the "SampleScene" Scene3. Select the "Part... Read more
CinemachineFreeLook Camera jitters when it is controlled by InputValues ...
Reproduction steps:1. Open user's attached project and Scenes/test scene2. In the Hierarchy window, select Camera3. In the Inspector... Read more
Standalone holographic remoting application with XRSDK cannot connect to...
1. What happenedAfter successfully building a holographic remoting application the Debug console of the application states:"UnityExc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP
- Some of the Rigidbody2D properties cannot be set after disabling the GameObject on the same frame
- Child particle spawns offset toward camera when Collide with Depth Buffer uses Lifetime Loss = 1
- Crash on (nvoglv64) vkGetInstanceProcAddr when starting the project with Vulkan and Test Framework Performance
- UI Builder adds non-removable built-in class selectors when adding a custom selector via “Add Selector...”