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1
votes
Fixed

[iOS][Xcode] Deployement target in Xcode is 9.1 when in Unity set to 9.0

iOS

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Apr 01, 2016

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Version/s: 5.3.4p1

To reproduce:1. Create new project2. Select iOS as build platform3. In the Player settings set Target minimum iOS Version to 9.04. B... Read more

0
votes
Fixed

[DeveloperAnalytics] UserID is set to "anonymous" for signed in user

Developer Analytics

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Mar 25, 2016

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Version/s: 5.5.0a1

For same session UserID is send as 'anonymous' and ID for signed in user. To repro:0. The issue is floating, so you'll need to try f... Read more

0
votes
Fixed

[iOS] Crash when closing the app while loading data from ODR

iOS

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Oct 30, 2020

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Version/s: 2018.4, 2018.4.1f1, 2019.4, 2020.1, 2020.2, 2021.1

Reproduction steps:1. Open the attached project from the provided link2. In the Menu Bar click "Bundle" -> "Build iOS AssetBundle... Read more

0
votes
Fixed

[Profiler] Taking a detailed memory sample triggers a crash (after calli...

Profiling

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Feb 06, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Open & run the attached project.2. Open profiler, select Memory and change to detailed.3. Click the button (it ... Read more

2
votes
Fixed

Device Simulator window is empty and NullReferenceException is thrown wh...

Package: Device Simulator

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Oct 10, 2020

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Version/s: 2.2.3-preview

Reproduction steps:1. Create a new project or open an existing one2. Install Device Simulator package3. Install Input System package... Read more

0
votes
Fixed

Some Textures are wrongly imported and interpreted as Single Channel Cub...

Graphics - General

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Dec 06, 2016

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Version/s: 5.5.0f3

User's attached texture is interpreted as a Single Channel Cube map instead of a Default 2D texture when importing in Unity 5.5. As ... Read more

1
votes
Fixed

"Check for content updates" doesn't work when "Include Addresses in Cata...

Package: Addressables

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Oct 06, 2022

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Version/s: 1.21.1

Reproduction steps:1. Open the attached project2. Open "Window -> Asset Management -> Addressables -> Groups"3. Make a new ... Read more

0
votes
Fixed

[WSA][UWP]Plugins marked compatible with .NET scripting backend, partici...

Windows Store Apps

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Jul 01, 2016

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Version/s: 5.3.5p5

The real bug here is Assets\CryptAES\Universal\CryptAES.dll is marked as compatible with .Dot Net backend. But even though we're bui... Read more

1
votes
Fixed

[XCode] [iOS] "UNITY_USES_REMOTE_NOTIFICATIONS" is set to 1 by default

Mobile

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Feb 18, 2017

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Version/s: 5.5.1f1

Reproduction steps:1. Create new project2. Build to iOS platform3. Open Xcode project4. Open "Classes/Preprocessor.h" code5. Notice ... Read more

6
votes
By Design

[Android] Build fails with Error "A failure occurred while executing com...

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Jul 30, 2024

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Version/s: 2021.3.41f1, 2022.3.40f1, 6000.0.13f1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Client.unity” Scene3. Switch to Android Platf... Read more

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