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[macOS] Destroying custom Editor window components causes crash at IMGUI...
How to reproduce: 1. Open Unity 2. Load user-submitted project('2dtoolkit.zip') 3. Select Window -> 1949 -> Level Editor 4. In the '... Read more
[WebGL] Player is not receiving request headers
To reproduce: 1) Open attached project 2) Build and run for WebGL Expected: A circular logo should load (it works on the Editor its... Read more
[UGUI]The vertical scrollbar of ScrollView is not automatically hidden, ...
To reproduce: 1) Open attached project and scene 2) Play it Expected: In the upper text box, the vertical scrollbar should be hidde... Read more
Random spikes in CPU usage in runtime caused by Physics.Processing
Steps to reproduce: 1. Open attached “PerformanceIssue.zip” Unity project 2. Open scene “Main” 3. Enter Play mode 4. Open Window->Pr... Read more
PackedMemorySnapshot: Type contains staticFieldBytes, but has no static ...
Steps to reproduce 1. Open user attached project 2. Click Mainmenu > BugReport > Open TestCode Window 3. Click Capture Memory 'Edito... Read more
[Android] [GearVR] When "Single Pass" Rendering is enabled Samsung Galax...
Reproduction steps: 1) Download and open QA attached project (own cloud link) 2) Build and run it on Samsung Galaxy Note 8 (with Qua... Read more
PackedMemorySnapshot: Incorrect name for generic types
Steps to reproduce: 1. Open user attached project 2. Select "Assets/New My Scriptable Object.asset" in Project panel 3. Click Mainme... Read more
[GLCore] Crash when using indirect args buffer as RWBuffer
How to reproduce: 1. Download user provided project 2. Open the project and change the graphics API to GLCore or launch the editor w... Read more
Vector3.SignedAngle() ignores axis parameter
To reproduce: 1. Open repro project 2. Play scene Expected: message 'Expected: 0 Actual: 0' will be thrown Actual: Vector3.SignedA... Read more
"Does not contain a definition" error for texture.imageContentsHash when...
To reproduce: 1. Open attached Unity project "Unity201703BUG.zip" 2. Inspect "TestTexture" script in the Assets folder 3. Build and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window