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[FBX] Specific models becomes light gray in scene view when mode is chan...
To reproduce: 1. Open repro project 2. Open ‘LightningTutorialOptimal’ scene 3. Change scene view mode from ’Shaded’ to ‘UV Charts’.... Read more
Adding Cloth component to SkinnedMeshRenderer changes its bounds
Reproduction steps: 1. Open project attached(UnityBugRepro.zip) 2. Open scene (test) 3. Select Rig_Male_Thief_Thug -> Rig_Male_Thief... Read more
Can't switch to 'Windows Store' platform when Windows 10 SDK is not inst...
1. What happened When trying to switch to 'Windows Store' platform in Build Settings, I'm getting exception in console: DirectoryNo... Read more
Huge memory leak when scaling child canvas image
To reproduce: 1. Open project 2. Open activity monitor 3. Play scene Expected: memory usage will be a little bit higher than before... Read more
Dropdown menu content is unselectable when Canvas sorting layer is not d...
Steps to reproduce: 1. Open the attached project (878105-TestProject.zip) 2. Hit Play 3. Click on dropdown menu 4. Observe the dropd... Read more
[UI] InputField generates errors
InputFields will not work in the latest version of 5.6, and cause errors both in-Editor and in builds. Reproduction steps: 1. Open ... Read more
SketchUp file imports with empty Textures folder when 'Import Materials'...
Steps to reproduce: 1. Download SampleTest.skp and create new project 2. Uncheck Import Material in its import settings 3. Delete th... Read more
Probe Volume is added to Shader Properties and compiled Shader code
Reproduction steps: 1. Open the attached project "ShaderTest.zip"; 2. Open the "ShaderTest" scene; 3. Enter a play mode; 4. Open the... Read more
'Ultimate Endless Runner' A$ package gets broken in ios il2cpp build
1. What happened 'Ultimate Endless Runner' A$ package (https://www.assetstore.unity3d.com/en/#!/content/77843) gets broken in iOS il... Read more
[Gles3][Adreno] Custom shaders are not rendered on some Adreno devices
How to reproduce: 1. Open the attached project 2. Make sure that graphics API is set to Gles 3 3. Build and run on Android device Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Object reflection missing on a Planar Reflection Probe when rotating the camera to certain angles with the Realtime Raytracing quality setting enabled
- HDRP water exclusion shader doesn't work with BRG
- Crash on GraphicsStateCollection::KeywordsFromShaderAndKeywordNames when calling GraphicsStateCollection.GetVariants()
- Editor crash when saving Currently Tracked Variants to Asset
- Physics.PhysX errors are thrown when undoing transform changes on prefab with Mesh Collider and Rigidbody components