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[WSA] UWP does not deploy with Visual Studio Express 2015 for Windows 10
Steps to reproduce: 1. Uninstall all versions of Visual Studio 2. Install Visual Studio 2015 Express for Windows 10 3. Open the atta... Read more
Mixed (Managed + Native) DLLs are shown up only as Native
Reproduction steps: 1. Open the attached project "Mixed Assemblies.zip"; 2. Press on any of DLL in Assets->SharpSVN. 3. Observe, tha... Read more
Attached Rigidbody to the Object, makes sphere bounce while bounciness i...
To reproduce: 1. Open attached project; 2. Open scene "start"; 3. Enter Play mode; Actual result: The ball is bouncing. Expected re... Read more
[WebGL] [Canary] Mouse wheel scrolling when the cursor is locked and hid...
To reproduce: 1) Open attached project and scene 2) Build and run for WebGL 3) Open it on Google Chrome Canary 4) Scroll the mouse w... Read more
Missleading warning in sprite renderer draw mode, when using sprite with...
Reproduction steps: 1. Open project attached(TileBug.zip) 2. Open scene "Test" 3. Press on New Sprite 4. Investigate warning under "... Read more
CCD is broken on pooled objects
1. Open attached project 2. Open scene Bullet Test/Bullet Test.unity 3. Play the scene 4. Press the Space Bar to launch some project... Read more
RestoreSceneBackups doesn't seem to respect RequireComponent thus breaki...
To reproduce: 1. Open attached project; 2. Open Asset folder of the attached project and remove "Level2" scene Folder (case_887641-... Read more
[Linux Editor] Pressing Alt and Shift buttons doesn't expose additional ...
Pressing Alt or Shift won't expose additional Anchor Preset options. Steps to reproduce: 1) Create a new project. 2) In the Hiererc... Read more
Crash in Animator::FireBehaviours when a runtimeAnimatorController is re...
Reproduction Steps: 1. Import attached project. 2. Open "Brad" scene. (Assets/Scenes/Dev/Brad) 3. Include "Town" scene. (Assets/Scen... Read more
ps_process_raw crash caused when trying to access the microphone source
Steps to reproduce: 1. Open "Vox Magicka.zip" project 2. Load "Test Scene" scene 3. Enter playmode -Crash Note: Check TestScript.cs... Read more
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