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[Improved prefabs] Build process fails to remove child game object with ...
Steps to reproduce: 1. Download 1087228_repro.zip 2. Build "SampleScene" Expected results: Game object with tag EditorOnly are rem... Read more
Linking Go code causes Garbage Collector to fail on Linux
To reproduce: 1) Open attached project 2) Open System Monitor (or another app for tracking memory usage) 3) Build and run for Linux ... Read more
Crash when importing package from the asset store
Repro steps: - download the package - try to import it - notice it crashes before even starting the scene -Cannot reproduce in 2018.... Read more
Secondary display does not render when Stereo Display (non-head-mounted)...
Steps to reproduce: 1. Download and open the attached project 2. Build and run on a setup of 2 monitors where at least one of them i... Read more
Broken inspector
Steps to reproduce: 1) Open the scene. 2) Select the `mmp` object. 3) Open an inspector window. Expected result: The inspector sh... Read more
[iOS] Depth Texture in CommandBuffer and customized Depth Of Field Shade...
To reproduce: 1. Download attached project "PostEffect.zip" and open in Unity 2. Open "DebugScene" scene 3. Build for iOS 4. Deploy... Read more
Particle system inspector and scene/game view continuously repaints when...
To reproduce: 1) Create a new project 2) Go to "Help -> About Unity" 3) Type in "internal" to get the dots in the upper left corner ... Read more
Rotation constraints are applied in World Space when the parent of the c...
How to reproduce: 1. Open the user's project 2. Enter Play Mode Expected result: Rigidbody rotation constraints are applied in Loca... Read more
[IL2CPP] Build fails <PrivateImplementationDetails>/$ArrayType=24' in as...
Reproduction steps: 1. Open the attached project. 2. Try to build it to IL2CPP platform (Tested with iOS and macOS). Actual behavio... Read more
Incorrect Framing of GameObject when it has a Particle System
Steps to reproduce: 1. Open the attached project 2. In Hierarchy, double-click on Cube to frame it 3. Notice that the camera is move... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1