Search Issue Tracker
Awake and Start does not appear in the same frame when running a test an...
How to reproduce:1. Open attached project "AwakeStartScene.zip" and scene "To2"2. Open Window -> General -> Test Runner3. In T... Read more
[Android] Empty project build fails with java.io.IOException
How to reproduce:1. Create a new project2. Switch platform to Android3. Build projectResult: build fails with java.io.IOException: F... Read more
Built Projects crash when using OpenGL with refresh rate over 60Hz and r...
Reproduction steps:1. Launch the built Project's executable from the Folder "Build" within attached archive "case_1147157.zip" Actua... Read more
Scrollbars in various parts of the Editor are not functioning when click...
How to reproduce:1. Create a new Unity project2. In the Hierarchy window create a large list of GameObjects so that the Hierarchy wi... Read more
[Android] "System.IO.File" "WriteAllBytes()" and "WriteAllText()" does n...
Reproduction steps: 1. Open "Unity2019AndroidSystemIOFileWriteBug.zip" project2. Build for Android3. Check Logcat for "CachePath exi... Read more
GameObjects which have "NotEditable" flag enabled don't get greyed out i...
Reproduction steps: 1. Open "MinimalRepro.zip" project and "SampleScene" scene2. Select "CubeA"3. "BUGREPORT" -> "Set NotEditable... Read more
[Timeline] Changing audio clip speed in audio track does not immediately...
Steps to reproduce:1. Open attached project2. Select "Timeline" object and in the Timeline editor window press play to listen to the... Read more
[XR][WindowsMR] XRSettings.eyeTextureWidth and eyeTextureHeight return i...
Steps to reproduce:1. Download attached project2. Open SmapleScene3. Switch platform to UWP4. Make sure that XR support is enabled5.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size