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[ImageEffects][OpenGL] DoF Bokeh on GLES crashes editor/player in "SetCo...
The following crashes editor:1) Adding a bokeh texture whilst running editor in GLES2) Switching editor to GLES whilst a Bokeh textu... Read more
RemoveUnusedAssetsImmediate causes GC to completely delete unused assets...
Steps to reproduce: 1. Open attached project2. In top menu, select "DO_IT > Now"3. Notice MissingReferenceException in console Th... Read more
When canvas is set to pixel perfect and the camera is looking at the wat...
Reproduction steps:1) Open the attached project (ReproProject.zip)2) Open and play "proba" scene3) Notice that UI elements are flick... Read more
Decal property is not transfered to Standard Shader
Info:Small bug, Standard shader _DetailAlbedoMap is not transfered to Decal shader _DecalTex. Steps:1. Create material that uses Dec... Read more
[MemoryLeak] After playing scene, more memory is allocated than released
Steps to reproduce:1. Turn on Task Manager to monitor the leak2. Play and stop empty project repeatedly (w/o any objects in it at al... Read more
[GLCore] Creating empty render texture, has its color uncleared
Info:New render textures in opengl core have its color uncleared. Also even after the play it still showed in project view. Project ... Read more
MSAA render textures + image effects combination not working
Project Steps:1. Select render texture "New Render Texture"2. And change its type to "ARGB Float"3. And back to "ARGB32"4. Notice th... Read more
[OSX] Opening the some views (In different window) results in bordless w...
Info:First time opened view (seperated window) has no borders/shadows. Project Steps:1. Open project.2. Open "console view", make su... Read more
[WebGL] crackles when playing short audio clip often
-e: see title, weird noises when playing in WebGL but fine in Editor and standalone -repro:--open attached scene in editor--enter pl... Read more
[OSX] Fullscreen + scaling + MSAA frequent resizing causes screen artifacts
Project Steps:1. Build & Run. (Builded player in ../Bin folder)2. The player gong to resize itself every 2 seconds.3. Take close... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved