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"Editor Attaching" is keeps turned on after disabling it and restarting ...
How to reproduce:1. Create new project file2. Go to Preferences -> External Tools3. Disable "Editor Attaching"4. Restart Unity Ex... Read more
[Android] Black screen is rendered when playing a certain application on...
How to reproduce:1. Open the attached "SpheresRepro" project2. Go to File --> Build Settings and change platform to Android3. Bui... Read more
Anchor baseline is lower when loading font via Font.CreateDynamicFontFro...
To reproduce:1. Open project attached by QA2. Make sure "Scene" scene is opened3. Enter play mode and check how the text is aligned4... Read more
Errors appear when changing size of an array with serializable objects v...
How to reproduce:1. Open attached Unity project "New Unity Project"2. Load scene "s"3. Enter Play mode4. Select GameObject5. In the ... Read more
[iOS 11] Tapping on the input field doesn't open keyboard if the externa...
To reproduce:1. Open project attached by the user2. Build it for iOS (make sure that Scenes/Starter scene is attached)3. Connect ext... Read more
Custom Shader breaks on Player with mixed lighting
To reproduce:1) Open attached project and "test" sceneOptional: Rebake lighting (it should be already done)2) Build and run Expected... Read more
[Collab] Crash when switching from Unity collab project on the disk, to ...
[Collab] Crash when switching from Unity collab project on the disk, to cached project from collab cloud Steps to reproduce : 1) Cre... Read more
[UWP] Pasting a text into an InputField does not work with UWP touch scr...
Steps to reproduce:1. Open the attached project2. Switch platform to Universal Windows Platform3. Build to generate Visual Studio pr... Read more
Duplicated asset values are invisible in the inspector
Steps to reproduce:1. Download and open the attached project2. Create asset with Asset/Custom Assets/Conversation3. Duplicate the ne... Read more
Scriptable Object data is invisible and unusable after reimporting or lo...
Steps to reproduce:1. Download attached project2. Open the project3. Create a scriptable asset with Assets/Custom Assets/Conversatio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used