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[WebGL] Editor freezes when Building for WebGL
Reproduction steps:1. Open user attached Project "MyFirstGame"2. Select WebGL Platform3. Build the Game Expected result: The Game is... Read more
Alembic model glitches Scene View when it uses HDRP Materials
[Update: see comment, the alembic model in the project includes NaN normals] Reproduction steps:1. Open attached project "AlembicTes... Read more
[Package][Adaptive Performance] - Logging appears if not enabled every t...
Having the Adaptive Performance Package installed but not enabled gives you constant logging when exiting play mode. This can be qui... Read more
Adaptive Performance - Removing the package won't remove the device simu...
Removing the Adaptive Performance package will leave folders and settings behind in the Assets folder. Expected: Should the simulato... Read more
[TerrainTools] Concavity mask paints non-highlighted areas when Feature ...
How to reproduce:1. Open the attached project named "Terrain Tools Test.zip"2. Open the SampleScene3. Select the Terrain4. Switch to... Read more
[MacOS] Rare crash on fresh URP IL2CPP Development Build, when launching...
Reproduction steps:1. Open the attached "CrashSigning.zip" project2. Build with IL2CPP and select the Development build3. Name the B... Read more
Package Manager fails to start when launching Unity on Windows 7
Reproduction steps:1. Launch Unity on Windows 7 Expected Result: Unity launches properlyActual Result: Unity does not launch because... Read more
Rigidbody2D.IsTouching returns true for one frame when GameObject is no ...
How to reproduce:1. Open the attached project's Scene labeled "Main"2. In the Hierarchy, select the "Rigidbody" GameObject3. In the ... Read more
[MacOS] Using Eyedropper of Color Picker freezes Editor
How to reproduce:1. Create a new Unity project2. Select 'Main Camera' Game Object (or any other that has Color Picker in Inspector)3... Read more
StackLit ShaderGraph break when selecting
Repro steps: - Create a new StackLit shader graph- Open the graph settings and in Surface Option foldout look for "Specular Occlusio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size