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MeshTopology.Quads generates a draw call that uses 3 point patches inste...
According to Unity Documentation (https://docs.unity3d.com/ScriptReference/MeshTopology.Quads.html), MeshTopology.Quads should gener... Read more
[Windows] mono_internal_hash_table_lookup crashes when entering to Play ...
To reproduce: 1. Download attached project "Assignment1.zip" and open in Unity 2. Open "main-test" scene 3. Enter Play mode Expect... Read more
[2D] [2d Triangle] Warnings appear in console when using 2d Triangle pac...
Two warnings appear in console when using 2d Triangle package Steps to repro: 1. add com.unity.2d.triangle package to your project... Read more
Assets with serializedVersion: 6 meshes are not rendered
Steps: 1. Open attached project "MeshImportFail-withScript.zip" 2. Select the "TestMesh" mesh asset and check the Preview window E... Read more
An Asset for a moment appears in the wrong folder after importing some t...
Repro steps: 1. Open user attached project 2. Go to "Assets/ImportToHere" 3. Right-click in the folder and in the context menu selec... Read more
Unity freezes when importing a specific .FBX file
How to reproduce: 1. Create a new project 2. Drag cylinder.FBX file into the Project Expected result: cylinder.FBX is imported into... Read more
New Brush and Terrain Layer assets are called "Untitled"
When creating a new Brush or Terrain Layer assets, by default a name "Untitled" is assigned instead of expected "New Brush" and "New... Read more
[UWP] After building project on .NET backend two exceptions are printed ...
Steps to reproduce: 1. Create new project 2. Switch platform to UWP 3. Change scripting backend to .NET 4. Build Project Expected ... Read more
Package Manager UI - Detail view layout is broken when using 2.0.1 on 20...
When using Package Manager UI version 2.0.1 with Unity core 2019.1, the layout of the detail view will be broken. The content insid... Read more
Package Manager UI - Content in the detail view does not wrap at the edg...
Content displayed in the Package Manager UI detail view currently doesn't wrap, meaning you have to scroll horizontally to read it. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1